mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 11:26:53 +01:00
39 lines
760 B
C++
39 lines
760 B
C++
#ifndef CIRCULAR_GRADIENT_H
|
|
#define CIRCULAR_GRADIENT_H
|
|
|
|
|
|
class CircularGradient : public GradientBase {
|
|
GDCLASS(CircularGradient, GradientBase);
|
|
|
|
public:
|
|
|
|
Ref<Resource> get_image();
|
|
void set_image(const Ref<Resource> &val);
|
|
|
|
float get_repeat() const;
|
|
void set_repeat(const float val);
|
|
|
|
void _init_properties();
|
|
void _register_methods(const Variant &mm_graph_node);
|
|
void _render(const Variant &material);
|
|
Color _get_value_for(const Vector2 &uv, const int pseed);
|
|
Color _get_gradient_color(const float x);
|
|
float get_repeat();
|
|
void set_repeat(const float val);
|
|
|
|
CircularGradient();
|
|
~CircularGradient();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
//tool
|
|
//export(Resource)
|
|
Ref<Resource> image;
|
|
//export(float)
|
|
float repeat = 1;
|
|
};
|
|
|
|
|
|
#endif
|