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https://github.com/Relintai/pandemonium_engine.git
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66 lines
1.1 KiB
C++
66 lines
1.1 KiB
C++
#ifndef UNIT_TEST_H
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#define UNIT_TEST_H
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#include "core/string/ustring.h"
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#include "core/object/reference.h"
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class QueryResult;
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class UnitTest : public Reference {
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GDCLASS(UnitTest, Reference);
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public:
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// ThreadPoolJob like api
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// asserts, prints, file check helpers, etc etc
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// bool process() -> return true when finished
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// bool _process()
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//sub_section_start(name)
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//sub_section_end()
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// test(name);
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// testing(name); //maybe?
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// assert(a == "b", "Testing whenther a == b")
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// assert_equals(a, "b") ? -> could generate text automatically
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//---
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/*
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bool _process() {
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testing("String int conversion.");
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assert(String::num(1) == "1");
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//or
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testing("String int conversion.");
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//cpp macro
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UTASSERT(String::num(1) == "1"); -> assert(String::num(1) == "1", __LINE__);
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sub_section_start(name)
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}
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*/
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///---
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// process type: process, physics process
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//api to get results
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//ajutomatically count tests, and some data (process time, physics and normal iteration nums)
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//get_runner() -> returns runner
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UnitTest();
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virtual ~UnitTest();
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protected:
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static void _bind_methods();
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};
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#endif
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