pandemonium_engine/platform/frt/bits/frt_app_impl.h

146 lines
4.9 KiB
C++

/*************************************************************************/
/* frt_app_impl.h */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
// frt_app_impl.h
/*
* FRT - A Godot platform targeting single board computers
* Copyright (c) 2017-2019 Emanuele Fornara
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
namespace frt {
void fatal(const char *format, ...) {
va_list ap;
va_start(ap, format);
fprintf(stderr, "frt: ");
vfprintf(stderr, format, ap);
fprintf(stderr, "\n");
va_end(ap);
exit(1);
}
void App::register_(Module *module) {
if (nm >= max_modules)
return;
m[nm++] = module;
}
Module *App::get(const char *id) const {
for (int i = 0; i < nm; i++)
if (!strcmp(id, m[i]->get_id()))
return m[i];
return 0;
}
Module *App::probe(const char *ids[]) {
for (int i = 0; ids[i]; i++) {
Module *module = get(ids[i]);
if (module && module->probe())
return module;
}
return 0;
}
Module *App::probe_single() {
if (nm != 1)
return 0;
if (!m[0]->probe())
return 0;
return m[0];
}
void **App::get_context(const char *key) {
for (int i = 0; i < nc; i++)
if (!strcmp(key, c[i].key))
return &c[i].value;
if (nc >= max_contexts)
return 0;
c[nc].key = key;
c[nc].value = 0;
return &c[nc++].value;
}
void App::add_dispatcher(EventDispatcher *dispatcher) {
if (nd >= max_dispatchers)
return;
d[nd++] = dispatcher;
}
void App::remove_dispatcher(EventDispatcher *dispatcher) {
int i;
for (i = 0; i < nd; i++)
if (d[i] == dispatcher)
break;
if (i == nd)
return;
nd--;
for (; i < nd; i++)
d[i] = d[i + 1];
}
void App::dispatch_events() {
for (int i = 0; i < nd; i++)
d[i]->dispatch_events();
}
App *App::instance() {
static App *a = 0;
if (!a)
a = new App();
return a;
}
} // namespace frt