pandemonium_engine/modules/mesh_data_resource/editor
2022-11-20 23:16:20 +01:00
..
utilities Replaced MESH_UTILS_PRESENT defines aswell. 2022-10-05 14:35:44 +02:00
uv_editor Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
mdi_ed_plugin.cpp Added custom Paint, Web, and Mesh (MDI) nodes to the SceneTreeDock. 2022-11-20 23:16:20 +01:00
mdi_ed_plugin.h Now in order to edit MeshDataInstance a new edit mode has to be togged from the top bar. While this mode is enabled the edited MeshDatainstace can't be deselected. Also now Mesh Data Editor's sidebar will only be visible in this mode, along with the editor gizmo. 2022-08-20 01:33:02 +02:00
mdi_ed.cpp Added an icon for MeshDataResource, MeshDataInstance, and for the meshDataInstance editor toggle. 2022-08-20 03:11:31 +02:00
mdi_ed.h Now in order to edit MeshDataInstance a new edit mode has to be togged from the top bar. While this mode is enabled the edited MeshDatainstace can't be deselected. Also now Mesh Data Editor's sidebar will only be visible in this mode, along with the editor gizmo. 2022-08-20 01:33:02 +02:00
mdi_gizmo_plugin.cpp Backported from Godot4: Fix secondary handles in editor gizmos 2022-08-12 22:21:00 +02:00
mdi_gizmo_plugin.h Backported from Godot4: Fix secondary handles in editor gizmos 2022-08-12 22:21:00 +02:00
mdi_gizmo.cpp Now in order to edit MeshDataInstance a new edit mode has to be togged from the top bar. While this mode is enabled the edited MeshDatainstace can't be deselected. Also now Mesh Data Editor's sidebar will only be visible in this mode, along with the editor gizmo. 2022-08-20 01:33:02 +02:00
mdi_gizmo.h Now in order to edit MeshDataInstance a new edit mode has to be togged from the top bar. While this mode is enabled the edited MeshDatainstace can't be deselected. Also now Mesh Data Editor's sidebar will only be visible in this mode, along with the editor gizmo. 2022-08-20 01:33:02 +02:00