pandemonium_engine/editor/plugins
2023-09-09 14:38:45 +02:00
..
abstract_polygon_2d_editor.cpp
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
animation_blend_tree_editor_plugin.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
animation_player_editor_plugin.cpp Added shortcust for toggling the default bottom menu items. CTRL + ALT + 1 - 5. 2023-09-09 14:38:45 +02:00
animation_player_editor_plugin.h Backported _shortcut_input() virtual from godot4. 2023-09-07 09:56:16 +02:00
animation_state_machine_editor.cpp
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp Update all AnimationTree's editors when editing 2022-09-16 22:35:12 +02:00
animation_tree_editor_plugin.h
audio_stream_editor_plugin.cpp
audio_stream_editor_plugin.h
bit_map_editor_plugin.cpp
bit_map_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Backported the editor constrol changes for the new shortcut system from godot4. 2023-09-07 13:41:05 +02:00
canvas_item_editor_plugin.h Backported _shortcut_input() virtual from godot4. 2023-09-07 09:56:16 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp Ported: Adds a scale_gizmo_handles entry to the Touchscreen editor settings 2023-06-11 13:16:13 +02:00
collision_shape_2d_editor_plugin.h Ported: Adds a scale_gizmo_handles entry to the Touchscreen editor settings 2023-06-11 13:16:13 +02:00
cpu_particles_2d_editor_plugin.cpp
cpu_particles_2d_editor_plugin.h
cpu_particles_editor_plugin.cpp
cpu_particles_editor_plugin.h
curve_editor_plugin.cpp Ported: Adds a scale_gizmo_handles entry to the Touchscreen editor settings 2023-06-11 13:16:13 +02:00
curve_editor_plugin.h Ported: Adds a scale_gizmo_handles entry to the Touchscreen editor settings 2023-06-11 13:16:13 +02:00
editor_preview_plugins.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
editor_preview_plugins.h Add Gradient resource preview generator 2022-11-30 14:51:39 +01:00
gradient_editor_plugin.cpp
gradient_editor_plugin.h
gradient_texture_2d_editor_plugin.cpp
gradient_texture_2d_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Enable material editor preview to be rotated. 2022-12-22 14:16:06 +01:00
material_editor_plugin.h Enable material editor preview to be rotated. 2022-12-22 14:16:06 +01:00
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_editor_plugin.cpp Convert MeshInstanceEditorPlugin's toolbar to the new style. 2023-09-03 13:52:22 +02:00
mesh_instance_editor_plugin.h Convert MeshInstanceEditorPlugin's toolbar to the new style. 2023-09-03 13:52:22 +02:00
multimesh_editor_plugin.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
multimesh_editor_plugin.h
navigation_link_2d_editor_plugin.cpp Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
navigation_link_2d_editor_plugin.h Fix inconsistent overrides. 2023-06-08 21:00:23 +02:00
navigation_obstacle_2d_editor_plugin.cpp Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
navigation_obstacle_2d_editor_plugin.h Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
navigation_obstacle_3d_editor_plugin.cpp Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
navigation_obstacle_3d_editor_plugin.h Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
packed_scene_editor_plugin.cpp Fix compile and small cleanups after the backports. 2022-12-22 15:24:53 +01:00
packed_scene_editor_plugin.h Add open scene button in Inspector for PackedScene resource 2022-12-22 14:35:00 +01:00
particles_editor_plugin.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
particles_editor_plugin.h
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_editor_plugin.cpp Now all gozmo plugins return gizmo names properly. 2022-10-09 00:52:52 +02:00
path_editor_plugin.h Now all gozmo plugins return gizmo names properly. 2022-10-09 00:52:52 +02:00
polygon_2d_editor_plugin.cpp
polygon_2d_editor_plugin.h
ray_cast_2d_editor_plugin.cpp
ray_cast_2d_editor_plugin.h Fix RayCast2DEditor uninitialized value 2022-09-16 23:35:04 +02:00
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
room_manager_editor_plugin.cpp Converted the menu buttons of the Portals and Rooms system to the new style. 2023-09-03 13:35:55 +02:00
room_manager_editor_plugin.h Converted the menu buttons of the Portals and Rooms system to the new style. 2023-09-03 13:35:55 +02:00
root_motion_editor_plugin.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
root_motion_editor_plugin.h
SCsub
spatial_editor_plugin.cpp Fix maybe uninitialized warning. 2023-09-09 14:03:21 +02:00
spatial_editor_plugin.h Backported _shortcut_input() virtual from godot4. 2023-09-07 09:56:16 +02:00
sprite_editor_plugin.cpp
sprite_editor_plugin.h
sprite_frames_editor_plugin.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
sprite_frames_editor_plugin.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_region_editor_plugin.cpp
texture_region_editor_plugin.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
theme_editor_plugin.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
theme_editor_plugin.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
theme_editor_preview.cpp
theme_editor_preview.h
viewport_preview_editor_plugin.cpp
viewport_preview_editor_plugin.h