pandemonium_engine/modules/terraman
2022-10-05 10:25:48 +02:00
..
areas Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
data Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
doc_classes Renamed Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D. 2022-08-29 17:21:40 +02:00
level_generator Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
library Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files. 2022-08-19 20:50:20 +02:00
meshers Also renamed the files. 2022-08-19 21:24:36 +02:00
nodes Cleaned up Terraman's version checks. 2022-03-18 02:41:08 +01:00
thirdparty/lz4 Clang format all files. 2022-03-18 19:00:13 +01:00
world Moved ThreadPool to core. Also it can change it's thread count now when it has time for it. 2022-09-10 04:16:50 +02:00
.gitignore Run godot's formatting script. 2022-03-16 09:02:48 +01:00
config.py Run godot's formatting script. 2022-03-16 09:02:48 +01:00
defines.h Removed the CALL macros. 2022-03-18 10:56:48 +01:00
LICENSE Run godot's formatting script. 2022-03-16 09:02:48 +01:00
register_types.cpp Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines. 2022-10-05 10:25:48 +02:00
register_types.h Cleaned up Terraman's version checks. 2022-03-18 02:41:08 +01:00
SCsub Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines. 2022-10-05 10:25:48 +02:00