pandemonium_engine/modules/material_maker/nodes/sdf3d/sdf3d_op_rounded.cpp

142 lines
3.6 KiB
C++

#include "sdf3d_op_rounded.h"
Ref<Resource> Sdf3dOpRounded::get_input() {
return input;
}
void Sdf3dOpRounded::set_input(const Ref<Resource> &val) {
input = val;
}
Ref<Resource> Sdf3dOpRounded::get_output() {
return output;
}
void Sdf3dOpRounded::set_output(const Ref<Resource> &val) {
output = val;
}
float Sdf3dOpRounded::get_radius() const {
return radius;
}
void Sdf3dOpRounded::set_radius(const float val) {
radius = val;
}
//tool;
//export(Resource) ;
Ref<Resource> input;
//export(Resource) ;
Ref<Resource> output;
//export(float) ;
float radius = 0.15;
void Sdf3dOpRounded::_init_properties() {
if (!input) {
input = MMNodeUniversalProperty.new();
input.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_VECTOR2;
}
input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_UNIVERSAL;
// input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_VECTOR2;
input.slot_name = ">>> Input ";
if (!input.is_connected("changed", self, "on_input_changed")) {
input.connect("changed", self, "on_input_changed");
}
if (!output) {
output = MMNodeUniversalProperty.new();
output.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_VECTOR2;
}
output.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
output.slot_name = ">>> Output >>>";
output.get_value_from_owner = true;
register_input_property(input);
register_output_property(output);
}
void Sdf3dOpRounded::_register_methods(const Variant &mm_graph_node) {
mm_graph_node.add_slot_label_universal(input);
mm_graph_node.add_slot_label_universal(output);
mm_graph_node.add_slot_float("get_radius", "set_radius", "Radius", 0.01);
}
Vector2 Sdf3dOpRounded::_get_property_value_sdf3d(const Vector3 &uv3) {
Vector2 v = input.get_value_sdf3d(uv3);
//vec2($(name_uv)_v.x-$r, $(name_uv)_v.y);
v.x -= radius;
return v;
}
//radius;
float Sdf3dOpRounded::get_radius() {
return radius;
}
void Sdf3dOpRounded::set_radius(const float val) {
radius = val;
emit_changed();
output.emit_changed();
}
void Sdf3dOpRounded::on_input_changed() {
emit_changed();
output.emit_changed();
}
}
Sdf3dOpRounded::Sdf3dOpRounded() {
input;
output;
radius = 0.15;
}
Sdf3dOpRounded::~Sdf3dOpRounded() {
}
static void Sdf3dOpRounded::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_input"), &Sdf3dOpRounded::get_input);
ClassDB::bind_method(D_METHOD("set_input", "value"), &Sdf3dOpRounded::set_input);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_input", "get_input");
ClassDB::bind_method(D_METHOD("get_output"), &Sdf3dOpRounded::get_output);
ClassDB::bind_method(D_METHOD("set_output", "value"), &Sdf3dOpRounded::set_output);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "output", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_output", "get_output");
ClassDB::bind_method(D_METHOD("get_radius"), &Sdf3dOpRounded::get_radius);
ClassDB::bind_method(D_METHOD("set_radius", "value"), &Sdf3dOpRounded::set_radius);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius"), "set_radius", "get_radius");
ClassDB::bind_method(D_METHOD("_init_properties"), &Sdf3dOpRounded::_init_properties);
ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &Sdf3dOpRounded::_register_methods);
ClassDB::bind_method(D_METHOD("_get_property_value_sdf3d", "uv3"), &Sdf3dOpRounded::_get_property_value_sdf3d);
ClassDB::bind_method(D_METHOD("get_radius"), &Sdf3dOpRounded::get_radius);
ClassDB::bind_method(D_METHOD("set_radius", "val"), &Sdf3dOpRounded::set_radius);
ClassDB::bind_method(D_METHOD("on_input_changed"), &Sdf3dOpRounded::on_input_changed);
}