pandemonium_engine/modules/navigation/pandemonium_navigation_server.cpp
Relintai f84d928aff Backported from godot4: Improve NavigationServer.free() error msg when RID not found
Improves the error msg when NavigationServer.free() does not find the RID e.g. because it was already deleted or did never exist in the first place.
- smix8
b51cab3411
2023-09-03 09:23:39 +02:00

1174 lines
38 KiB
C++

/*************************************************************************/
/* pandemonium_navigation_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "pandemonium_navigation_server.h"
#include "core/os/mutex.h"
#ifndef _3D_DISABLED
//#include "navigation_mesh_generator.h"
#include "scene/resources/mesh.h"
#include "scene/resources/navigation_mesh.h"
#endif
using namespace NavigationUtilities;
/// Creates a struct for each function and a function that once called creates
/// an instance of that struct with the submitted parameters.
/// Then, that struct is stored in an array; the `sync` function consume that array.
#define COMMAND_1(F_NAME, T_0, D_0) \
struct MERGE(F_NAME, _command) : public SetCommand { \
T_0 d_0; \
MERGE(F_NAME, _command) \
(T_0 p_d_0) : \
d_0(p_d_0) {} \
virtual void exec(PandemoniumNavigationServer *server) { \
server->MERGE(_cmd_, F_NAME)(d_0); \
} \
}; \
void PandemoniumNavigationServer::F_NAME(T_0 D_0) { \
auto cmd = memnew(MERGE(F_NAME, _command)( \
D_0)); \
add_command(cmd); \
} \
void PandemoniumNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0)
#define COMMAND_2(F_NAME, T_0, D_0, T_1, D_1) \
struct MERGE(F_NAME, _command) : public SetCommand { \
T_0 d_0; \
T_1 d_1; \
MERGE(F_NAME, _command) \
( \
T_0 p_d_0, \
T_1 p_d_1) : \
d_0(p_d_0), \
d_1(p_d_1) {} \
virtual void exec(PandemoniumNavigationServer *server) { \
server->MERGE(_cmd_, F_NAME)(d_0, d_1); \
} \
}; \
void PandemoniumNavigationServer::F_NAME(T_0 D_0, T_1 D_1) { \
auto cmd = memnew(MERGE(F_NAME, _command)( \
D_0, \
D_1)); \
add_command(cmd); \
} \
void PandemoniumNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1)
#define COMMAND_4(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3) \
struct MERGE(F_NAME, _command) : public SetCommand { \
T_0 d_0; \
T_1 d_1; \
T_2 d_2; \
T_3 d_3; \
MERGE(F_NAME, _command) \
( \
T_0 p_d_0, \
T_1 p_d_1, \
T_2 p_d_2, \
T_3 p_d_3) : \
d_0(p_d_0), \
d_1(p_d_1), \
d_2(p_d_2), \
d_3(p_d_3) {} \
virtual void exec(PandemoniumNavigationServer *server) { \
server->MERGE(_cmd_, F_NAME)(d_0, d_1, d_2, d_3); \
} \
}; \
void PandemoniumNavigationServer::F_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) { \
auto cmd = memnew(MERGE(F_NAME, _command)( \
D_0, \
D_1, \
D_2, \
D_3)); \
add_command(cmd); \
} \
void PandemoniumNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3)
PandemoniumNavigationServer::PandemoniumNavigationServer() {
active = true;
pm_region_count = 0;
pm_agent_count = 0;
pm_link_count = 0;
pm_polygon_count = 0;
pm_edge_count = 0;
pm_edge_merge_count = 0;
pm_edge_connection_count = 0;
pm_edge_free_count = 0;
}
PandemoniumNavigationServer::~PandemoniumNavigationServer() {
flush_queries();
}
void PandemoniumNavigationServer::add_command(SetCommand *command) const {
PandemoniumNavigationServer *mut_this = const_cast<PandemoniumNavigationServer *>(this);
{
MutexLock lock(commands_mutex);
mut_this->commands.push_back(command);
}
}
Array PandemoniumNavigationServer::get_maps() const {
Array all_map_rids;
List<RID> maps_owned;
map_owner.get_owned_list(&maps_owned);
if (maps_owned.size()) {
for (List<RID>::Element *E = maps_owned.front(); E; E = E->next()) {
all_map_rids.push_back(E->get());
}
}
return all_map_rids;
}
RID PandemoniumNavigationServer::map_create() {
PandemoniumNavigationServer *mut_this = const_cast<PandemoniumNavigationServer *>(this);
MutexLock lock(mut_this->operations_mutex);
NavMap *space = memnew(NavMap);
RID rid = map_owner.make_rid(space);
space->set_self(rid);
return rid;
}
COMMAND_2(map_set_active, RID, p_map, bool, p_active) {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND(map == nullptr);
if (p_active) {
if (!map_is_active(p_map)) {
active_maps.push_back(map);
active_maps_update_id.push_back(map->get_map_update_id());
}
} else {
int map_index = active_maps.find(map);
ERR_FAIL_COND(map_index < 0);
active_maps.remove(map_index);
active_maps_update_id.remove(map_index);
}
}
bool PandemoniumNavigationServer::map_is_active(RID p_map) const {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, false);
return active_maps.find(map) >= 0;
}
COMMAND_2(map_set_up, RID, p_map, Vector3, p_up) {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND(map == nullptr);
map->set_up(p_up);
}
Vector3 PandemoniumNavigationServer::map_get_up(RID p_map) const {
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, Vector3());
return map->get_up();
}
COMMAND_2(map_set_cell_size, RID, p_map, real_t, p_cell_size) {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND(map == nullptr);
map->set_cell_size(p_cell_size);
}
real_t PandemoniumNavigationServer::map_get_cell_size(RID p_map) const {
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, 0);
return map->get_cell_size();
}
COMMAND_2(map_set_cell_height, RID, p_map, real_t, p_cell_height) {
NavMap *map = map_owner.get(p_map);
ERR_FAIL_COND(map == nullptr);
map->set_cell_height(p_cell_height);
}
real_t PandemoniumNavigationServer::map_get_cell_height(RID p_map) const {
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, 0);
return map->get_cell_height();
}
COMMAND_2(map_set_use_edge_connections, RID, p_map, bool, p_enabled) {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND(map == nullptr);
map->set_use_edge_connections(p_enabled);
}
bool PandemoniumNavigationServer::map_get_use_edge_connections(RID p_map) const {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, false);
return map->get_use_edge_connections();
}
COMMAND_2(map_set_edge_connection_margin, RID, p_map, real_t, p_connection_margin) {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND(map == nullptr);
map->set_edge_connection_margin(p_connection_margin);
}
real_t PandemoniumNavigationServer::map_get_edge_connection_margin(RID p_map) const {
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, 0);
return map->get_edge_connection_margin();
}
COMMAND_2(map_set_link_connection_radius, RID, p_map, real_t, p_connection_radius) {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND(map == nullptr);
map->set_link_connection_radius(p_connection_radius);
}
real_t PandemoniumNavigationServer::map_get_link_connection_radius(RID p_map) const {
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, 0);
return map->get_link_connection_radius();
}
Vector<Vector3> PandemoniumNavigationServer::map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_layers) const {
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, Vector<Vector3>());
return map->get_path(p_origin, p_destination, p_optimize, p_layers, nullptr, nullptr, nullptr);
}
Vector3 PandemoniumNavigationServer::map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision) const {
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, Vector3());
return map->get_closest_point_to_segment(p_from, p_to, p_use_collision);
}
Vector3 PandemoniumNavigationServer::map_get_closest_point(RID p_map, const Vector3 &p_point) const {
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, Vector3());
return map->get_closest_point(p_point);
}
Vector3 PandemoniumNavigationServer::map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const {
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, Vector3());
return map->get_closest_point_normal(p_point);
}
RID PandemoniumNavigationServer::map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const {
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, RID());
return map->get_closest_point_owner(p_point);
}
Array PandemoniumNavigationServer::map_get_links(RID p_map) const {
Array link_rids;
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, link_rids);
const LocalVector<NavLink *> links = map->get_links();
link_rids.resize(links.size());
for (uint32_t i = 0; i < links.size(); i++) {
link_rids[i] = links[i]->get_self();
}
return link_rids;
}
Array PandemoniumNavigationServer::map_get_regions(RID p_map) const {
Array regions_rids;
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, regions_rids);
const LocalVector<NavRegion *> regions = map->get_regions();
regions_rids.resize(regions.size());
for (uint32_t i = 0; i < regions.size(); i++) {
regions_rids[i] = regions[i]->get_self();
}
return regions_rids;
}
Array PandemoniumNavigationServer::map_get_agents(RID p_map) const {
Array agents_rids;
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, agents_rids);
const LocalVector<NavAgent *> agents = map->get_agents();
agents_rids.resize(agents.size());
for (uint32_t i = 0; i < agents.size(); i++) {
agents_rids[i] = agents[i]->get_self();
}
return agents_rids;
}
Array PandemoniumNavigationServer::map_get_obstacles(RID p_map) const {
Array obstacles_rids;
const NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND_V(map == nullptr, obstacles_rids);
const LocalVector<NavObstacle *> obstacles = map->get_obstacles();
obstacles_rids.resize(obstacles.size());
for (uint32_t i = 0; i < obstacles.size(); i++) {
obstacles_rids[i] = obstacles[i]->get_self();
}
return obstacles_rids;
}
RID PandemoniumNavigationServer::region_get_map(RID p_region) const {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND_V(region == nullptr, RID());
if (region->get_map()) {
return region->get_map()->get_self();
}
return RID();
}
RID PandemoniumNavigationServer::agent_get_map(RID p_agent) const {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND_V(agent == nullptr, RID());
if (agent->get_map()) {
return agent->get_map()->get_self();
}
return RID();
}
RID PandemoniumNavigationServer::region_create() {
PandemoniumNavigationServer *mut_this = const_cast<PandemoniumNavigationServer *>(this);
MutexLock lock(mut_this->operations_mutex);
NavRegion *reg = memnew(NavRegion);
RID rid = region_owner.make_rid(reg);
reg->set_self(rid);
return rid;
}
COMMAND_2(region_set_use_edge_connections, RID, p_region, bool, p_enabled) {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND(region == nullptr);
region->set_use_edge_connections(p_enabled);
}
bool PandemoniumNavigationServer::region_get_use_edge_connections(RID p_region) const {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND_V(region == nullptr, false);
return region->get_use_edge_connections();
}
COMMAND_2(region_set_map, RID, p_region, RID, p_map) {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND(region == nullptr);
if (region->get_map() != nullptr) {
if (region->get_map()->get_self() == p_map) {
return; // Pointless
}
region->get_map()->remove_region(region);
region->set_map(nullptr);
}
if (p_map.is_valid()) {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND(map == nullptr);
map->add_region(region);
region->set_map(map);
}
}
COMMAND_2(region_set_transform, RID, p_region, Transform, p_transform) {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND(region == nullptr);
region->set_transform(p_transform);
}
COMMAND_2(region_set_enter_cost, RID, p_region, real_t, p_enter_cost) {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND(region == nullptr);
ERR_FAIL_COND(p_enter_cost < 0.0);
region->set_enter_cost(p_enter_cost);
}
real_t PandemoniumNavigationServer::region_get_enter_cost(RID p_region) const {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND_V(region == nullptr, 0);
return region->get_enter_cost();
}
COMMAND_2(region_set_travel_cost, RID, p_region, real_t, p_travel_cost) {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND(region == nullptr);
ERR_FAIL_COND(p_travel_cost < 0.0);
region->set_travel_cost(p_travel_cost);
}
real_t PandemoniumNavigationServer::region_get_travel_cost(RID p_region) const {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND_V(region == nullptr, 0);
return region->get_travel_cost();
}
COMMAND_2(region_set_owner_id, RID, p_region, ObjectID, p_owner_id) {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND(region == nullptr);
region->set_owner_id(p_owner_id);
}
ObjectID PandemoniumNavigationServer::region_get_owner_id(RID p_region) const {
const NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND_V(region == nullptr, ObjectID());
return region->get_owner_id();
}
bool PandemoniumNavigationServer::region_owns_point(RID p_region, const Vector3 &p_point) const {
const NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND_V(region == nullptr, false);
if (region->get_map()) {
RID closest_point_owner = map_get_closest_point_owner(region->get_map()->get_self(), p_point);
return closest_point_owner == region->get_self();
}
return false;
}
COMMAND_2(region_set_navigation_layers, RID, p_region, uint32_t, p_navigation_layers) {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND(region == nullptr);
region->set_navigation_layers(p_navigation_layers);
}
uint32_t PandemoniumNavigationServer::region_get_navigation_layers(RID p_region) const {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND_V(region == nullptr, 0);
return region->get_navigation_layers();
}
COMMAND_2(region_set_navmesh, RID, p_region, Ref<NavigationMesh>, p_nav_mesh) {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND(region == nullptr);
region->set_mesh(p_nav_mesh);
}
int PandemoniumNavigationServer::region_get_connections_count(RID p_region) const {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND_V(!region, 0);
return region->get_connections_count();
}
Vector3 PandemoniumNavigationServer::region_get_connection_pathway_start(RID p_region, int p_connection_id) const {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND_V(!region, Vector3());
return region->get_connection_pathway_start(p_connection_id);
}
Vector3 PandemoniumNavigationServer::region_get_connection_pathway_end(RID p_region, int p_connection_id) const {
NavRegion *region = region_owner.getornull(p_region);
ERR_FAIL_COND_V(!region, Vector3());
return region->get_connection_pathway_end(p_connection_id);
}
RID PandemoniumNavigationServer::link_create() {
PandemoniumNavigationServer *mut_this = const_cast<PandemoniumNavigationServer *>(this);
MutexLock lock(mut_this->operations_mutex);
NavLink *link = memnew(NavLink);
RID rid = link_owner.make_rid(link);
link->set_self(rid);
return rid;
}
COMMAND_2(link_set_map, RID, p_link, RID, p_map) {
NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND(link == nullptr);
if (link->get_map() != nullptr) {
if (link->get_map()->get_self() == p_map) {
return; // Pointless
}
link->get_map()->remove_link(link);
link->set_map(nullptr);
}
if (p_map.is_valid()) {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND(map == nullptr);
map->add_link(link);
link->set_map(map);
}
}
RID PandemoniumNavigationServer::link_get_map(const RID p_link) const {
const NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND_V(link == nullptr, RID());
if (link->get_map()) {
return link->get_map()->get_self();
}
return RID();
}
COMMAND_2(link_set_bidirectional, RID, p_link, bool, p_bidirectional) {
NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND(link == nullptr);
link->set_bidirectional(p_bidirectional);
}
bool PandemoniumNavigationServer::link_is_bidirectional(RID p_link) const {
const NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND_V(link == nullptr, false);
return link->is_bidirectional();
}
COMMAND_2(link_set_navigation_layers, RID, p_link, uint32_t, p_navigation_layers) {
NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND(link == nullptr);
link->set_navigation_layers(p_navigation_layers);
}
uint32_t PandemoniumNavigationServer::link_get_navigation_layers(const RID p_link) const {
const NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND_V(link == nullptr, 0);
return link->get_navigation_layers();
}
COMMAND_2(link_set_start_position, RID, p_link, Vector3, p_position) {
NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND(link == nullptr);
link->set_start_position(p_position);
}
Vector3 PandemoniumNavigationServer::link_get_start_position(RID p_link) const {
const NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND_V(link == nullptr, Vector3());
return link->get_start_position();
}
COMMAND_2(link_set_end_position, RID, p_link, Vector3, p_position) {
NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND(link == nullptr);
link->set_end_position(p_position);
}
Vector3 PandemoniumNavigationServer::link_get_end_position(RID p_link) const {
const NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND_V(link == nullptr, Vector3());
return link->get_end_position();
}
COMMAND_2(link_set_enter_cost, RID, p_link, real_t, p_enter_cost) {
NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND(link == nullptr);
link->set_enter_cost(p_enter_cost);
}
real_t PandemoniumNavigationServer::link_get_enter_cost(const RID p_link) const {
const NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND_V(link == nullptr, 0);
return link->get_enter_cost();
}
COMMAND_2(link_set_travel_cost, RID, p_link, real_t, p_travel_cost) {
NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND(link == nullptr);
link->set_travel_cost(p_travel_cost);
}
real_t PandemoniumNavigationServer::link_get_travel_cost(const RID p_link) const {
const NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND_V(link == nullptr, 0);
return link->get_travel_cost();
}
COMMAND_2(link_set_owner_id, RID, p_link, ObjectID, p_owner_id) {
NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND(link == nullptr);
link->set_owner_id(p_owner_id);
}
ObjectID PandemoniumNavigationServer::link_get_owner_id(RID p_link) const {
const NavLink *link = link_owner.getornull(p_link);
ERR_FAIL_COND_V(link == nullptr, ObjectID());
return link->get_owner_id();
}
RID PandemoniumNavigationServer::agent_create() {
PandemoniumNavigationServer *mut_this = const_cast<PandemoniumNavigationServer *>(this);
MutexLock lock(mut_this->operations_mutex);
NavAgent *agent = memnew(NavAgent());
RID rid = agent_owner.make_rid(agent);
agent->set_self(rid);
return rid;
}
COMMAND_2(agent_set_avoidance_enabled, RID, p_agent, bool, p_enabled) {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_avoidance_enabled(p_enabled);
}
bool PandemoniumNavigationServer::agent_get_avoidance_enabled(RID p_agent) const {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND_V(agent == nullptr, false);
return agent->is_avoidance_enabled();
}
COMMAND_2(agent_set_use_3d_avoidance, RID, p_agent, bool, p_enabled) {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_use_3d_avoidance(p_enabled);
}
bool PandemoniumNavigationServer::agent_get_use_3d_avoidance(RID p_agent) const {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND_V(agent == nullptr, false);
return agent->get_use_3d_avoidance();
}
COMMAND_2(agent_set_map, RID, p_agent, RID, p_map) {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
if (agent->get_map()) {
if (agent->get_map()->get_self() == p_map) {
return; // Pointless
}
agent->get_map()->remove_agent(agent);
}
agent->set_map(nullptr);
if (p_map.is_valid()) {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND(map == nullptr);
agent->set_map(map);
map->add_agent(agent);
if (agent->has_avoidance_callback()) {
map->set_agent_as_controlled(agent);
}
}
}
COMMAND_2(agent_set_neighbor_distance, RID, p_agent, real_t, p_dist) {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_neighbor_distance(p_dist);
}
COMMAND_2(agent_set_max_neighbors, RID, p_agent, int, p_count) {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_max_neighbors(p_count);
}
COMMAND_2(agent_set_time_horizon_agents, RID, p_agent, real_t, p_time_horizon) {
ERR_FAIL_COND_MSG(p_time_horizon < 0.0, "Time horizion must be positive.");
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_time_horizon_agents(p_time_horizon);
}
COMMAND_2(agent_set_time_horizon_obstacles, RID, p_agent, real_t, p_time_horizon) {
ERR_FAIL_COND_MSG(p_time_horizon < 0.0, "Time horizion must be positive.");
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_time_horizon_obstacles(p_time_horizon);
}
COMMAND_2(agent_set_radius, RID, p_agent, real_t, p_radius) {
ERR_FAIL_COND_MSG(p_radius < 0.0, "Radius must be positive.");
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_radius(p_radius);
}
COMMAND_2(agent_set_height, RID, p_agent, real_t, p_height) {
ERR_FAIL_COND_MSG(p_height < 0.0, "Height must be positive.");
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_height(p_height);
}
COMMAND_2(agent_set_max_speed, RID, p_agent, real_t, p_max_speed) {
ERR_FAIL_COND_MSG(p_max_speed < 0.0, "Max speed must be positive.");
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_max_speed(p_max_speed);
}
COMMAND_2(agent_set_velocity, RID, p_agent, Vector3, p_velocity) {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_velocity(p_velocity);
}
COMMAND_2(agent_set_velocity_forced, RID, p_agent, Vector3, p_velocity) {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_velocity_forced(p_velocity);
}
COMMAND_2(agent_set_position, RID, p_agent, Vector3, p_position) {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_position(p_position);
}
bool PandemoniumNavigationServer::agent_is_map_changed(RID p_agent) const {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND_V(agent == nullptr, false);
return agent->is_map_changed();
}
COMMAND_4(agent_set_avoidance_callback, RID, p_agent, ObjectID, p_object_id, StringName, p_method, Variant, p_udata) {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_avoidance_callback(p_object_id, p_method, p_udata);
if (agent->get_map()) {
if (p_object_id == ObjectID()) {
agent->get_map()->remove_agent_as_controlled(agent);
} else {
agent->get_map()->set_agent_as_controlled(agent);
}
}
}
COMMAND_2(agent_set_avoidance_layers, RID, p_agent, uint32_t, p_layers) {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_avoidance_layers(p_layers);
}
COMMAND_2(agent_set_avoidance_mask, RID, p_agent, uint32_t, p_mask) {
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_avoidance_mask(p_mask);
}
COMMAND_2(agent_set_avoidance_priority, RID, p_agent, real_t, p_priority) {
ERR_FAIL_COND_MSG(p_priority < 0.0, "Avoidance priority must be between 0.0 and 1.0 inclusive.");
ERR_FAIL_COND_MSG(p_priority > 1.0, "Avoidance priority must be between 0.0 and 1.0 inclusive.");
NavAgent *agent = agent_owner.getornull(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_avoidance_priority(p_priority);
}
RID PandemoniumNavigationServer::obstacle_create() {
PandemoniumNavigationServer *mut_this = const_cast<PandemoniumNavigationServer *>(this);
MutexLock lock(mut_this->operations_mutex);
NavObstacle *obstacle = memnew(NavObstacle());
RID rid = obstacle_owner.make_rid(obstacle);
obstacle->set_self(rid);
return rid;
}
COMMAND_2(obstacle_set_map, RID, p_obstacle, RID, p_map) {
NavObstacle *obstacle = obstacle_owner.getornull(p_obstacle);
ERR_FAIL_COND(obstacle == nullptr);
if (obstacle->get_map()) {
if (obstacle->get_map()->get_self() == p_map) {
return; // Pointless
}
obstacle->get_map()->remove_obstacle(obstacle);
}
obstacle->set_map(nullptr);
if (p_map.is_valid()) {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND(map == nullptr);
obstacle->set_map(map);
map->add_obstacle(obstacle);
}
}
RID PandemoniumNavigationServer::obstacle_get_map(RID p_obstacle) const {
NavObstacle *obstacle = obstacle_owner.getornull(p_obstacle);
ERR_FAIL_COND_V(obstacle == nullptr, RID());
if (obstacle->get_map()) {
return obstacle->get_map()->get_self();
}
return RID();
}
COMMAND_2(obstacle_set_height, RID, p_obstacle, real_t, p_height) {
NavObstacle *obstacle = obstacle_owner.getornull(p_obstacle);
ERR_FAIL_COND(obstacle == nullptr);
obstacle->set_height(p_height);
}
COMMAND_2(obstacle_set_position, RID, p_obstacle, Vector3, p_position) {
NavObstacle *obstacle = obstacle_owner.getornull(p_obstacle);
ERR_FAIL_COND(obstacle == nullptr);
obstacle->set_position(p_position);
}
void PandemoniumNavigationServer::obstacle_set_vertices(RID p_obstacle, const Vector<Vector3> &p_vertices) {
NavObstacle *obstacle = obstacle_owner.getornull(p_obstacle);
ERR_FAIL_COND(obstacle == nullptr);
obstacle->set_vertices(p_vertices);
}
COMMAND_2(obstacle_set_avoidance_layers, RID, p_obstacle, uint32_t, p_layers) {
NavObstacle *obstacle = obstacle_owner.getornull(p_obstacle);
ERR_FAIL_COND(obstacle == nullptr);
obstacle->set_avoidance_layers(p_layers);
}
COMMAND_1(free, RID, p_object) {
if (!p_object.is_valid()) {
ERR_FAIL_MSG("Invalid RID.");
return;
}
if (map_owner.owns(p_object)) {
NavMap *map = map_owner.getornull(p_object);
// Removes any assigned region
LocalVector<NavRegion *> regions = map->get_regions();
for (uint32_t i = 0; i < regions.size(); i++) {
map->remove_region(regions[i]);
regions[i]->set_map(nullptr);
}
// Removes any assigned links
LocalVector<NavLink *> links = map->get_links();
for (uint32_t i = 0; i < links.size(); i++) {
map->remove_link(links[i]);
links[i]->set_map(nullptr);
}
// Remove any assigned agent
LocalVector<NavAgent *> agents = map->get_agents();
for (uint32_t i = 0; i < agents.size(); i++) {
map->remove_agent(agents[i]);
agents[i]->set_map(nullptr);
}
// Remove any assigned obstacles
LocalVector<NavObstacle *> obstacles = map->get_obstacles();
for (uint32_t i = 0; i < obstacles.size(); i++) {
map->remove_obstacle(obstacles[i]);
obstacles[i]->set_map(nullptr);
}
int map_index = active_maps.find(map);
active_maps.remove(map_index);
active_maps_update_id.remove(map_index);
map_owner.free(p_object);
memdelete(map);
} else if (region_owner.owns(p_object)) {
NavRegion *region = region_owner.getornull(p_object);
// Removes this region from the map if assigned
if (region->get_map() != nullptr) {
region->get_map()->remove_region(region);
region->set_map(nullptr);
}
region_owner.free(p_object);
memdelete(region);
} else if (link_owner.owns(p_object)) {
NavLink *link = link_owner.getornull(p_object);
// Removes this link from the map if assigned
if (link->get_map() != nullptr) {
link->get_map()->remove_link(link);
link->set_map(nullptr);
}
link_owner.free(p_object);
} else if (agent_owner.owns(p_object)) {
NavAgent *agent = agent_owner.getornull(p_object);
// Removes this agent from the map if assigned
if (agent->get_map() != nullptr) {
agent->get_map()->remove_agent(agent);
agent->set_map(nullptr);
}
agent_owner.free(p_object);
memdelete(agent);
} else if (obstacle_owner.owns(p_object)) {
NavObstacle *obstacle = obstacle_owner.getornull(p_object);
// Removes this agent from the map if assigned
if (obstacle->get_map() != nullptr) {
obstacle->get_map()->remove_obstacle(obstacle);
obstacle->set_map(nullptr);
}
obstacle_owner.free(p_object);
} else {
ERR_PRINT("Attempted to free a NavigationServer RID that did not exist (or was already freed).");
}
}
void PandemoniumNavigationServer::set_active(bool p_active) {
PandemoniumNavigationServer *mut_this = const_cast<PandemoniumNavigationServer *>(this);
MutexLock lock(mut_this->operations_mutex);
mut_this->active = p_active;
}
void PandemoniumNavigationServer::flush_queries() {
// In C++ we can't be sure that this is performed in the main thread
// even with mutable functions.
MutexLock lock(commands_mutex);
MutexLock lock2(operations_mutex);
for (size_t i(0); i < commands.size(); i++) {
commands[i]->exec(this);
memdelete(commands[i]);
}
commands.clear();
}
void PandemoniumNavigationServer::map_force_update(RID p_map) {
NavMap *map = map_owner.getornull(p_map);
ERR_FAIL_COND(map == nullptr);
flush_queries();
map->sync();
}
void PandemoniumNavigationServer::process(real_t p_delta_time) {
flush_queries();
if (!active) {
return;
}
int _new_pm_region_count = 0;
int _new_pm_agent_count = 0;
int _new_pm_link_count = 0;
int _new_pm_polygon_count = 0;
int _new_pm_edge_count = 0;
int _new_pm_edge_merge_count = 0;
int _new_pm_edge_connection_count = 0;
int _new_pm_edge_free_count = 0;
// In c++ we can't be sure that this is performed in the main thread
// even with mutable functions.
MutexLock lock(operations_mutex);
for (uint32_t i(0); i < active_maps.size(); i++) {
active_maps[i]->sync();
active_maps[i]->step(p_delta_time);
active_maps[i]->dispatch_callbacks();
_new_pm_region_count += active_maps[i]->get_pm_region_count();
_new_pm_agent_count += active_maps[i]->get_pm_agent_count();
_new_pm_link_count += active_maps[i]->get_pm_link_count();
_new_pm_polygon_count += active_maps[i]->get_pm_polygon_count();
_new_pm_edge_count += active_maps[i]->get_pm_edge_count();
_new_pm_edge_merge_count += active_maps[i]->get_pm_edge_merge_count();
_new_pm_edge_connection_count += active_maps[i]->get_pm_edge_connection_count();
_new_pm_edge_free_count += active_maps[i]->get_pm_edge_free_count();
// Emit a signal if a map changed.
const uint32_t new_map_update_id = active_maps[i]->get_map_update_id();
if (new_map_update_id != active_maps_update_id[i]) {
emit_signal("map_changed", active_maps[i]->get_self());
active_maps_update_id[i] = new_map_update_id;
}
}
pm_region_count = _new_pm_region_count;
pm_agent_count = _new_pm_agent_count;
pm_link_count = _new_pm_link_count;
pm_polygon_count = _new_pm_polygon_count;
pm_edge_count = _new_pm_edge_count;
pm_edge_merge_count = _new_pm_edge_merge_count;
pm_edge_connection_count = _new_pm_edge_connection_count;
pm_edge_free_count = _new_pm_edge_free_count;
}
PathQueryResult PandemoniumNavigationServer::_query_path(const PathQueryParameters &p_parameters) const {
PathQueryResult r_query_result;
const NavMap *map = map_owner.getornull(p_parameters.map);
ERR_FAIL_COND_V(map == nullptr, r_query_result);
// run the pathfinding
if (p_parameters.pathfinding_algorithm == PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR) {
Vector<Vector3> path;
// while postprocessing is still part of map.get_path() need to check and route it here for the correct "optimize" post-processing
if (p_parameters.path_postprocessing == PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL) {
r_query_result.path = map->get_path(
p_parameters.start_position,
p_parameters.target_position,
true,
p_parameters.navigation_layers,
((p_parameters.metadata_flags & PathMetadataFlags::PATH_INCLUDE_TYPES) != 0) ? &r_query_result.path_types : nullptr,
((p_parameters.metadata_flags & PathMetadataFlags::PATH_INCLUDE_RIDS) != 0) ? &r_query_result.path_rids : nullptr,
((p_parameters.metadata_flags & PathMetadataFlags::PATH_INCLUDE_OWNERS) != 0) ? &r_query_result.path_owner_ids : nullptr);
} else if (p_parameters.path_postprocessing == PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED) {
r_query_result.path = map->get_path(
p_parameters.start_position,
p_parameters.target_position,
false,
p_parameters.navigation_layers,
((p_parameters.metadata_flags & PathMetadataFlags::PATH_INCLUDE_TYPES) != 0) ? &r_query_result.path_types : nullptr,
((p_parameters.metadata_flags & PathMetadataFlags::PATH_INCLUDE_RIDS) != 0) ? &r_query_result.path_rids : nullptr,
((p_parameters.metadata_flags & PathMetadataFlags::PATH_INCLUDE_OWNERS) != 0) ? &r_query_result.path_owner_ids : nullptr);
}
r_query_result.path.resize(path.size());
Vector3 *wptr = r_query_result.path.ptrw();
const Vector3 *pptr = path.ptr();
for (int i = 0; i < path.size(); ++i) {
wptr[i] = pptr[i];
}
} else {
return r_query_result;
}
// add path postprocessing
// add path stats
return r_query_result;
}
int PandemoniumNavigationServer::get_process_info(ProcessInfo p_info) const {
switch (p_info) {
case INFO_ACTIVE_MAPS: {
return active_maps.size();
} break;
case INFO_REGION_COUNT: {
return pm_region_count;
} break;
case INFO_AGENT_COUNT: {
return pm_agent_count;
} break;
case INFO_LINK_COUNT: {
return pm_link_count;
} break;
case INFO_POLYGON_COUNT: {
return pm_polygon_count;
} break;
case INFO_EDGE_COUNT: {
return pm_edge_count;
} break;
case INFO_EDGE_MERGE_COUNT: {
return pm_edge_merge_count;
} break;
case INFO_EDGE_CONNECTION_COUNT: {
return pm_edge_connection_count;
} break;
case INFO_EDGE_FREE_COUNT: {
return pm_edge_free_count;
} break;
}
return 0;
}
#undef COMMAND_1
#undef COMMAND_2
#undef COMMAND_2N
#undef COMMAND_4