pandemonium_engine/scene
Pedro J. Estébanez 9f85d89056 Drop mouse focus and over when gui input is globally disabled
Since some porjects may be relying on the former behavior, this is opt-in via a new project setting, disabled by default, but enabled for new projects, since it's the new standard behavior (and the only one in 4.0).
2025-03-31 07:59:37 +02:00
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2d Physics Interpolation - Auto-reset on set_physics_interpolation_mode() 2025-03-31 07:42:42 +02:00
3d Add GLOBAL_GET cached macros. 2025-03-31 07:58:52 +02:00
animation Fix AnimationTree. 2024-04-06 14:00:16 +02:00
audio File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
debugger File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
gui Inlined set_pressed_no_signal call into BaseButton::set_pressed(). 2025-02-08 09:58:49 +01:00
main Drop mouse focus and over when gui input is globally disabled 2025-03-31 07:59:37 +02:00
resources Add GLOBAL_GET cached macros. 2025-03-31 07:58:52 +02:00
register_scene_types.cpp Clang format everything. 2024-07-16 21:23:54 +02:00
register_scene_types.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00