pandemonium_engine/misc/scripts/pre_release_check_files_present.sh

132 lines
3.0 KiB
Bash
Executable File

cd ../../bin/
files=(
# Windows
"pandemonium.windows.opt.64.exe"
"pandemonium.windows.opt.debug.64.exe"
"pandemonium.windows.opt.32.exe"
"pandemonium.windows.opt.debug.32.exe"
"pandemonium.windows.opt.tools.64.exe"
"pandemonium.windows.opt.tools.32.exe"
# Linux
"pandemonium.x11.opt.32"
"pandemonium.x11.opt.64"
"pandemonium.x11.opt.arm"
"pandemonium.x11.opt.arm64"
"pandemonium.x11.opt.debug.32"
"pandemonium.x11.opt.debug.64"
"pandemonium.x11.opt.debug.arm"
"pandemonium.x11.opt.debug.arm64"
"pandemonium.x11.opt.tools.32"
"pandemonium.x11.opt.tools.64"
"pandemonium.x11.opt.tools.arm"
"pandemonium.x11.opt.tools.arm64"
# Server (Linux)
"pandemonium_server.x11.opt.32"
"pandemonium_server.x11.opt.64"
"pandemonium_server.x11.opt.arm"
"pandemonium_server.x11.opt.arm64"
"pandemonium_server.x11.opt.debug.32"
"pandemonium_server.x11.opt.debug.64"
"pandemonium_server.x11.opt.debug.arm"
"pandemonium_server.x11.opt.debug.arm64"
"pandemonium_server.x11.opt.tools.32"
"pandemonium_server.x11.opt.tools.64"
"pandemonium_server.x11.opt.tools.arm"
"pandemonium_server.x11.opt.tools.arm64"
# HTTP Server (Linux)
"pandemonium_http_server.x11.opt.32"
"pandemonium_http_server.x11.opt.64"
"pandemonium_http_server.x11.opt.arm"
"pandemonium_http_server.x11.opt.arm64"
"pandemonium_http_server.x11.opt.debug.32"
"pandemonium_http_server.x11.opt.debug.64"
"pandemonium_http_server.x11.opt.debug.arm"
"pandemonium_http_server.x11.opt.debug.arm64"
# JS
"pandemonium.javascript.opt.zip"
"pandemonium.javascript.opt.debug.zip"
"pandemonium.javascript.opt.threads.zip"
"pandemonium.javascript.opt.debug.threads.zip"
"pandemonium.javascript.opt.gdnative.zip"
"pandemonium.javascript.opt.debug.gdnative.zip"
"pandemonium.javascript.opt.tools.threads.zip"
# Android
"android_source.zip"
"android_debug.apk"
"android_release.apk"
"android_editor.apk"
"pandemonium-lib.release.aar"
"pandemonium-lib.debug.aar"
# OSX
"pandemonium.osx.opt.universal"
"pandemonium.osx.opt.debug.universal"
"pandemonium.osx.opt.tools.universal"
# iOS
"libpandemonium.iphone.opt.arm64.a"
"libpandemonium.iphone.opt.debug.arm64.a"
"libpandemonium.iphone.opt.debug.x86_64.simulator.a"
"libpandemonium.iphone.opt.x86_64.simulator.a"
# FRT
"pandemonium.frt.opt.arm32v6"
"pandemonium.frt.opt.arm32v7"
"pandemonium.frt.opt.arm64v8"
"pandemonium.frt.opt.debug.arm32v6"
"pandemonium.frt.opt.debug.arm32v7"
"pandemonium.frt.opt.debug.arm64v8"
# FRT SDL
"pandemonium.frt_sdl.opt.arm32v6"
"pandemonium.frt_sdl.opt.arm32v7"
"pandemonium.frt_sdl.opt.arm64v8"
"pandemonium.frt_sdl.opt.debug.arm32v6"
"pandemonium.frt_sdl.opt.debug.arm32v7"
"pandemonium.frt_sdl.opt.debug.arm64v8"
# OSX - final editor
"Pandemonium.app.zip"
# OSX - final export templates
"osx.zip"
# IOS - final template
"iphone.zip"
)
error=0
for f in ${files[*]}
do
if [ ! -e $f ]; then
error=1
echo "$f is not present!"
fi
done
if [ $error -eq 0 ]; then
echo "All files are present!"
fi
cd ../..