mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 12:26:59 +01:00
325 lines
11 KiB
XML
325 lines
11 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="DataBuffer" inherits="Object" version="3.10">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_bool">
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<return type="bool" />
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<argument index="0" name="value" type="bool" />
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<description>
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</description>
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</method>
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<method name="add_int">
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<return type="int" />
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<argument index="0" name="value" type="int" />
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<argument index="1" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="add_normalized_vector2">
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<return type="Vector2" />
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<argument index="0" name="value" type="Vector2" />
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<argument index="1" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="add_normalized_vector3">
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<return type="Vector3" />
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<argument index="0" name="value" type="Vector3" />
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<argument index="1" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="add_positive_unit_real">
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<return type="float" />
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<argument index="0" name="value" type="float" />
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<argument index="1" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="add_real">
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<return type="float" />
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<argument index="0" name="value" type="float" />
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<argument index="1" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="add_unit_real">
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<return type="float" />
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<argument index="0" name="value" type="float" />
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<argument index="1" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="add_variant">
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<return type="Variant" />
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<argument index="0" name="value" type="Variant" />
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<description>
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</description>
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</method>
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<method name="add_vector2">
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<return type="Vector2" />
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<argument index="0" name="value" type="Vector2" />
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<argument index="1" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="add_vector3">
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<return type="Vector3" />
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<argument index="0" name="value" type="Vector3" />
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<argument index="1" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="begin_read">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="begin_write">
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<return type="void" />
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<argument index="0" name="meta_size" type="int" />
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<description>
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</description>
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</method>
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<method name="dry">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="get_bool_size" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="get_int_size" qualifiers="const">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="get_normalized_vector2_size" qualifiers="const">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="get_normalized_vector3_size" qualifiers="const">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="get_real_size" qualifiers="const">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="get_unit_real_size" qualifiers="const">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="get_vector2_size" qualifiers="const">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="get_vector3_size" qualifiers="const">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_bool">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="read_bool_size">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="read_int">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_int_size">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_normalized_vector2">
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<return type="Vector2" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_normalized_vector2_size">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_normalized_vector3">
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<return type="Vector3" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_normalized_vector3_size">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_real">
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<return type="float" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_real_size">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_unit_real">
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<return type="float" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_unit_real_size">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_variant">
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<return type="Variant" />
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<description>
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</description>
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</method>
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<method name="read_variant_size">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="read_vector2">
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<return type="Vector2" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_vector2_size">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_vector3">
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<return type="Vector3" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="read_vector3_size">
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<return type="int" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="size" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="skip_bool">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="skip_int">
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<return type="void" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="skip_normalized_vector2">
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<return type="void" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="skip_normalized_vector3">
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<return type="void" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="skip_real">
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<return type="void" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="skip_unit_real">
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<return type="void" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="skip_vector2">
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<return type="void" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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<method name="skip_vector3">
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<return type="void" />
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<argument index="0" name="compression_level" type="int" enum="DataBuffer.CompressionLevel" default="1" />
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<description>
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</description>
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</method>
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</methods>
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<constants>
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<constant name="DATA_TYPE_BOOL" value="0" enum="DataType">
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</constant>
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<constant name="DATA_TYPE_INT" value="1" enum="DataType">
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</constant>
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<constant name="DATA_TYPE_REAL" value="2" enum="DataType">
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</constant>
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<constant name="DATA_TYPE_UNIT_REAL" value="4" enum="DataType">
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</constant>
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<constant name="DATA_TYPE_VECTOR2" value="5" enum="DataType">
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</constant>
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<constant name="DATA_TYPE_NORMALIZED_VECTOR2" value="6" enum="DataType">
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</constant>
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<constant name="DATA_TYPE_VECTOR3" value="7" enum="DataType">
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</constant>
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<constant name="DATA_TYPE_NORMALIZED_VECTOR3" value="8" enum="DataType">
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</constant>
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<constant name="COMPRESSION_LEVEL_0" value="0" enum="CompressionLevel">
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</constant>
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<constant name="COMPRESSION_LEVEL_1" value="1" enum="CompressionLevel">
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</constant>
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<constant name="COMPRESSION_LEVEL_2" value="2" enum="CompressionLevel">
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</constant>
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<constant name="COMPRESSION_LEVEL_3" value="3" enum="CompressionLevel">
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</constant>
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</constants>
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</class>
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