pandemonium_engine/core
2023-06-01 17:02:16 +02:00
..
bind Renamed the Math singleton to PMath, as it causes too many issues when dealing with gdnatove / mono. It will also be eventually moved to a module, as it's only useful in some situations. 2023-06-01 17:02:16 +02:00
config
containers Fix the return type of PoolVector::count(). 2023-05-31 00:06:19 +02:00
crypto
error
input Ported: Fix Standard Gamepad Mapping triggers. 2023-03-12 19:12:39 +01:00
io Ported: [3.x] Expose more compression formats in Image 2023-04-20 23:47:57 +02:00
log Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
math Added grow_by and to_rect2 helper method to Rect2i. 2023-05-30 19:33:12 +02:00
object MessageQueue - Fix max usage performance statistic 2023-05-01 12:31:43 +02:00
os Ported: Add benchmark logic 2023-05-01 15:32:01 +02:00
string Fix handling dots in String::is_numeric(). 2023-06-01 15:41:43 +02:00
variant Fix error, also add linear_interpolate call for Vector4i to variant op. 2023-05-27 15:27:43 +02:00
core_builders.py
core_string_names.cpp
core_string_names.h
global_constants.cpp
global_constants.h
int_types.h
register_core_types.cpp Renamed the Math singleton to PMath, as it causes too many issues when dealing with gdnatove / mono. It will also be eventually moved to a module, as it's only useful in some situations. 2023-06-01 17:02:16 +02:00
register_core_types.h
SCsub
typedefs.h Added HAS_TRIVIAL_CONSTRUCTOR, HAS_TRIVIAL_DESTRUCTOR, and HAS_TRIVIAL_COPY macros to typedefs to fix new clang deprecations. 2023-04-16 15:42:57 +02:00
version.h