mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 11:26:53 +01:00
84 lines
3.5 KiB
C++
84 lines
3.5 KiB
C++
#ifndef MAIN_LOOP_H
|
|
#define MAIN_LOOP_H
|
|
/*************************************************************************/
|
|
/* main_loop.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "core/input/input_event.h"
|
|
#include "core/object/reference.h"
|
|
#include "core/object/script_language.h"
|
|
|
|
class MainLoop : public Object {
|
|
GDCLASS(MainLoop, Object);
|
|
OBJ_CATEGORY("Main Loop");
|
|
|
|
Ref<Script> init_script;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
enum {
|
|
//make sure these are replicated in Node
|
|
NOTIFICATION_WM_MOUSE_ENTER = 1002,
|
|
NOTIFICATION_WM_MOUSE_EXIT = 1003,
|
|
NOTIFICATION_WM_FOCUS_IN = 1004,
|
|
NOTIFICATION_WM_FOCUS_OUT = 1005,
|
|
NOTIFICATION_WM_QUIT_REQUEST = 1006,
|
|
NOTIFICATION_WM_GO_BACK_REQUEST = 1007,
|
|
NOTIFICATION_WM_UNFOCUS_REQUEST = 1008,
|
|
NOTIFICATION_OS_MEMORY_WARNING = 1009,
|
|
NOTIFICATION_TRANSLATION_CHANGED = 1010,
|
|
NOTIFICATION_WM_ABOUT = 1011,
|
|
NOTIFICATION_CRASH = 1012,
|
|
NOTIFICATION_OS_IME_UPDATE = 1013,
|
|
NOTIFICATION_APP_RESUMED = 1014,
|
|
NOTIFICATION_APP_PAUSED = 1015,
|
|
};
|
|
|
|
virtual void input_event(const Ref<InputEvent> &p_event);
|
|
virtual void input_text(const String &p_text);
|
|
|
|
virtual void init();
|
|
virtual bool iteration(float p_time);
|
|
virtual void iteration_end() {}
|
|
virtual bool idle(float p_time);
|
|
virtual void finish();
|
|
|
|
virtual void drop_files(const Vector<String> &p_files, int p_from_screen = 0);
|
|
virtual void global_menu_action(const Variant &p_id, const Variant &p_meta);
|
|
|
|
void set_init_script(const Ref<Script> &p_init_script);
|
|
|
|
MainLoop();
|
|
virtual ~MainLoop();
|
|
};
|
|
|
|
#endif
|