pandemonium_engine/modules/material_maker/nodes/gradient/radial_gradient.h
2022-06-18 16:49:53 +02:00

34 lines
781 B
C++

#ifndef MM_RADIAL_GRADIENT_H
#define MM_RADIAL_GRADIENT_H
#include "../bases/gradient_base.h"
#include "../mm_node_universal_property.h"
class MMRadialGradient : public GradientBase {
GDCLASS(MMRadialGradient, GradientBase);
public:
Ref<MMNodeUniversalProperty> get_image();
void set_image(const Ref<MMNodeUniversalProperty> &val);
float get_repeat() const;
void set_repeat(const float val);
void _init_properties();
void _register_methods(MMGraphNode *mm_graph_node);
void _render(const Ref<MMMaterial> &material);
Color _get_value_for(const Vector2 &uv, const int pseed);
Color _get_gradient_color(const float x);
MMRadialGradient();
~MMRadialGradient();
protected:
static void _bind_methods();
Ref<MMNodeUniversalProperty> image;
float repeat;
};
#endif