pandemonium_engine/platform/x11
puzzud 21d78d77f6 Prevent double input events on gamepad when running through steam input #79706
Co-authored-by: Eoin O'Neill <eoinoneill1991@gmail.com>
2023-08-27 11:47:35 +02:00
..
export Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg 2022-07-28 18:40:46 +02:00
context_gl_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
context_gl_x11.h Clang format all files. 2022-03-18 19:00:13 +01:00
crash_handler_x11.cpp Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
crash_handler_x11.h Clang format all files. 2022-03-18 19:00:13 +01:00
detect_prime.cpp Fix static object destructors being called on gpu selection with X11 2022-11-30 19:20:36 +01:00
detect_prime.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
detect.py Actually set the execinfo flag on non-glibc systems 2022-11-30 19:07:45 +01:00
joypad_linux.cpp Prevent double input events on gamepad when running through steam input #79706 2023-08-27 11:47:35 +02:00
joypad_linux.h Read and store joypad events in a separate thread on x11 platform 2022-07-27 15:01:13 +02:00
key_mapping_x11.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
key_mapping_x11.h Clang format all files. 2022-03-18 19:00:13 +01:00
libudev-so_wrap.c Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
libudev-so_wrap.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
os_x11.cpp Use current keyboard layout in OS_X11::keyboard_get_scancode_from_physical. 2023-06-28 12:20:43 +02:00
os_x11.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
pandemonium_x11.cpp Ported: Fix exit code of --help and --version, and test them in CI 2022-07-29 21:45:04 +02:00
pck_embed.ld Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
pck_embed.legacy.ld Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
platform_config.h Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those. 2022-03-15 17:01:21 +01:00
platform_x11_builders.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_x11.cpp Moved the error macros. 2022-08-17 15:14:19 +02:00
power_x11.h Clang format all files. 2022-03-18 19:00:13 +01:00
README.md Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.