mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 12:26:59 +01:00
129 lines
4.5 KiB
C++
129 lines
4.5 KiB
C++
/*************************************************************************/
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/* input_profile.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "input_profile.h"
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#include "core/config/project_settings.h"
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#include "core/string/ustring.h"
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#include "../class_profile.h"
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Ref<ClassProfile> InputProfile::get_owner() {
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return Ref<ClassProfile>(_owner);
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}
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void InputProfile::set_owner(ClassProfile *owner) {
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_owner = owner;
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}
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Array InputProfile::get_data() {
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return _data;
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}
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void InputProfile::set_data(const Array &data) {
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_data = data;
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}
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void InputProfile::load_to_projectsettings() {
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ERR_FAIL_COND(!ProjectSettings::get_singleton());
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for (int i = 0; i < _data.size(); ++i) {
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Array arr = _data[i];
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ProjectSettings::get_singleton()->set(arr[0], arr[1]);
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}
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}
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void InputProfile::save_from_projectsettings() {
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_data.clear();
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List<PropertyInfo> pinfo;
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ProjectSettings::get_singleton()->get_property_list(&pinfo);
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for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
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const PropertyInfo &pi = E->get();
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if (!pi.name.begins_with("input/"))
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continue;
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String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
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Dictionary action = ProjectSettings::get_singleton()->get(pi.name);
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Array arr;
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arr.push_back(name);
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arr.push_back(action);
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_data.push_back(arr);
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}
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}
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void InputProfile::load_defaults() {
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_data.clear();
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}
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void InputProfile::emit_change() {
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emit_signal("changed");
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if (_owner != NULL)
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_owner->emit_change();
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}
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Dictionary InputProfile::to_dict() const {
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Dictionary dict;
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dict["data"] = _data;
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return dict;
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}
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void InputProfile::from_dict(const Dictionary &dict) {
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_data = dict.get("data", Array());
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emit_change();
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}
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InputProfile::InputProfile() {
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_owner = nullptr;
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}
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void InputProfile::_bind_methods() {
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ADD_SIGNAL(MethodInfo("changed"));
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ClassDB::bind_method(D_METHOD("get_owner"), &InputProfile::get_owner);
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ClassDB::bind_method(D_METHOD("load_defaults"), &InputProfile::load_defaults);
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ClassDB::bind_method(D_METHOD("get_data"), &InputProfile::get_data);
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ClassDB::bind_method(D_METHOD("set_data", "data"), &InputProfile::set_data);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "data"), "set_data", "get_data");
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ClassDB::bind_method(D_METHOD("load_to_projectsettings"), &InputProfile::load_to_projectsettings);
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ClassDB::bind_method(D_METHOD("save_from_projectsettings"), &InputProfile::save_from_projectsettings);
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}
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