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102 lines
4.0 KiB
C++
102 lines
4.0 KiB
C++
/*************************************************************************/
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/* terraman_gizmo.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "terraman_gizmo.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "scene/3d/camera.h"
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void TerramanGizmo::set_visible(const bool visible) {
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_visible = visible;
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redraw();
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}
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void TerramanGizmo::set_editor_plugin(EditorPlugin *editor_plugin) {
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_editor_plugin = editor_plugin;
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_undo_redo = EditorNode::get_undo_redo();
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}
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void TerramanGizmo::set_handle(int index, bool secondary, Camera *camera, const Point2 &point) {
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}
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void TerramanGizmo::redraw() {
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clear();
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if (!_visible) {
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return;
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}
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if (!get_plugin().is_valid()) {
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return;
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}
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/*
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Ref<SpatialMaterial> handles_material = get_plugin()->get_material("handles", Ref<EditorSpatialGizmo>(this));
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Ref<SpatialMaterial> material = get_plugin()->get_material("main", Ref<EditorSpatialGizmo>(this));
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Ref<SpatialMaterial> seam_material = get_plugin()->get_material("seam", Ref<EditorSpatialGizmo>(this));
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_mesh_outline_generator->setup(_mdr);
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if (selection_mode == SELECTION_MODE_EDGE) {
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_mesh_outline_generator->generate_mark_edges(visual_indicator_outline, visual_indicator_handle);
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} else if (selection_mode == SELECTION_MODE_FACE) {
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_mesh_outline_generator->generate_mark_faces(visual_indicator_outline, visual_indicator_handle);
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} else {
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_mesh_outline_generator->generate(visual_indicator_outline, visual_indicator_handle);
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}
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if (visual_indicator_outline || visual_indicator_handle) {
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add_lines(_mesh_outline_generator->lines, material, false);
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}
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if (visual_indicator_seam) {
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add_lines(_mesh_outline_generator->seam_lines, seam_material, false);
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}
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*/
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}
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void TerramanGizmo::apply() {
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}
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TerramanGizmo::TerramanGizmo() {
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_editor_plugin = nullptr;
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_undo_redo = nullptr;
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_visible = false;
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}
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TerramanGizmo::~TerramanGizmo() {
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}
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void TerramanGizmo::_bind_methods() {
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}
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