pandemonium_engine/modules/terraman/editor/terraman_gizmo.cpp

102 lines
4.0 KiB
C++

/*************************************************************************/
/* terraman_gizmo.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "terraman_gizmo.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "scene/3d/camera.h"
void TerramanGizmo::set_visible(const bool visible) {
_visible = visible;
redraw();
}
void TerramanGizmo::set_editor_plugin(EditorPlugin *editor_plugin) {
_editor_plugin = editor_plugin;
_undo_redo = EditorNode::get_undo_redo();
}
void TerramanGizmo::set_handle(int index, bool secondary, Camera *camera, const Point2 &point) {
}
void TerramanGizmo::redraw() {
clear();
if (!_visible) {
return;
}
if (!get_plugin().is_valid()) {
return;
}
/*
Ref<SpatialMaterial> handles_material = get_plugin()->get_material("handles", Ref<EditorSpatialGizmo>(this));
Ref<SpatialMaterial> material = get_plugin()->get_material("main", Ref<EditorSpatialGizmo>(this));
Ref<SpatialMaterial> seam_material = get_plugin()->get_material("seam", Ref<EditorSpatialGizmo>(this));
_mesh_outline_generator->setup(_mdr);
if (selection_mode == SELECTION_MODE_EDGE) {
_mesh_outline_generator->generate_mark_edges(visual_indicator_outline, visual_indicator_handle);
} else if (selection_mode == SELECTION_MODE_FACE) {
_mesh_outline_generator->generate_mark_faces(visual_indicator_outline, visual_indicator_handle);
} else {
_mesh_outline_generator->generate(visual_indicator_outline, visual_indicator_handle);
}
if (visual_indicator_outline || visual_indicator_handle) {
add_lines(_mesh_outline_generator->lines, material, false);
}
if (visual_indicator_seam) {
add_lines(_mesh_outline_generator->seam_lines, seam_material, false);
}
*/
}
void TerramanGizmo::apply() {
}
TerramanGizmo::TerramanGizmo() {
_editor_plugin = nullptr;
_undo_redo = nullptr;
_visible = false;
}
TerramanGizmo::~TerramanGizmo() {
}
void TerramanGizmo::_bind_methods() {
}