pandemonium_engine/platform/javascript
2022-08-19 21:24:36 +02:00
..
api
export Ported: Refactor the export checking logic to improve separation of concerns - m4gr3d 2022-08-19 12:08:35 +02:00
js Fix javascript build. 2022-08-19 16:23:02 +02:00
.eslintrc.engine.js
.eslintrc.js
.eslintrc.libs.js
audio_driver_javascript.cpp
audio_driver_javascript.h Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
detect.py
dom_keys.inc
emscripten_helpers.py
http_client_javascript.cpp
http_client.h.inc
javascript_main.cpp
javascript_runtime.cpp
javascript_singleton.cpp Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
logo.png
os_javascript.cpp Also renamed the files. 2022-08-19 21:24:36 +02:00
os_javascript.h Also renamed the files. 2022-08-19 21:24:36 +02:00
package-lock.json
package.json
pandemonium_audio.h
pandemonium_js.h Fix javascript build. 2022-08-19 16:23:02 +02:00
platform_config.h
README.md
run_icon.png
SCsub
serve.json

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.