pandemonium_engine/core/io
2022-08-19 01:19:33 +02:00
..
compression.cpp
compression.h
config_file.cpp
config_file.h
dtls_server.cpp
dtls_server.h
file_access_compressed.cpp
file_access_compressed.h
file_access_encrypted.cpp
file_access_encrypted.h
file_access_memory.cpp Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
file_access_memory.h
file_access_network.cpp
file_access_network.h
file_access_pack.cpp
file_access_pack.h
file_access_zip.cpp
file_access_zip.h
http_client.cpp
http_client.h
image_loader.cpp
image_loader.h
image.cpp
image.h
ip_address.cpp
ip_address.h
ip.cpp
ip.h
json.cpp
json.h
logger.cpp
logger.h
marshalls.cpp
marshalls.h
multiplayer_api.cpp Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts. 2022-08-19 01:19:33 +02:00
multiplayer_api.h
net_socket.cpp
net_socket.h
networked_multiplayer_custom.cpp
networked_multiplayer_custom.h
networked_multiplayer_peer.cpp
networked_multiplayer_peer.h
packet_peer_dtls.cpp
packet_peer_dtls.h
packet_peer_udp.cpp
packet_peer_udp.h
packet_peer.cpp
packet_peer.h
pck_packer.cpp
pck_packer.h
resource_format_binary.cpp
resource_format_binary.h
resource_importer.cpp
resource_importer.h
resource_loader.cpp
resource_loader.h
resource_saver.cpp
resource_saver.h
SCsub
stream_peer_ssl.cpp Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
stream_peer_ssl.h
stream_peer_tcp.cpp
stream_peer_tcp.h
stream_peer.cpp
stream_peer.h
tcp_server.cpp
tcp_server.h
translation_loader_po.cpp
translation_loader_po.h
udp_server.cpp
udp_server.h
xml_parser.cpp
xml_parser.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
zip_io.cpp
zip_io.h