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agents
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Bind the enums in GSAIKinematicBody2DAgent and GSAIKinematicBody3DAgent.
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2023-01-14 14:34:08 +01:00 |
behaviors
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Fix GSAIAvoidCollisions;s logic.
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2023-01-14 15:33:52 +01:00 |
doc_classes
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Re-extracted class docs.
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2023-10-12 01:59:32 +02:00 |
proximities
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
config.py
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Also cleaned up agents and added them to the build.
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2023-01-14 13:36:30 +01:00 |
COPYRIGHT.txt
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Added a new steering_ai module.
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2023-01-13 21:13:57 +01:00 |
gsai_agent_location.cpp
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Cleaned up the core steering ai classes.
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2023-01-13 23:01:38 +01:00 |
gsai_agent_location.h
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Move the old comments from the steering ai module to the class doc xmls.
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2023-01-14 14:31:39 +01:00 |
gsai_group_behavior.cpp
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Behaviors cleanup part1.
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2023-01-14 01:43:20 +01:00 |
gsai_group_behavior.h
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Move the old comments from the steering ai module to the class doc xmls.
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2023-01-14 14:31:39 +01:00 |
gsai_path.cpp
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Fixed logic in GSAIPath.
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2023-01-13 23:19:41 +01:00 |
gsai_path.h
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Move the old comments from the steering ai module to the class doc xmls.
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2023-01-14 14:31:39 +01:00 |
gsai_steering_agent.cpp
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Cleaned up the core steering ai classes.
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2023-01-13 23:01:38 +01:00 |
gsai_steering_agent.h
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Move the old comments from the steering ai module to the class doc xmls.
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2023-01-14 14:31:39 +01:00 |
gsai_steering_behavior.cpp
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Cleaned up the core steering ai classes.
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2023-01-13 23:01:38 +01:00 |
gsai_steering_behavior.h
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Move the old comments from the steering ai module to the class doc xmls.
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2023-01-14 14:31:39 +01:00 |
gsai_target_acceleration.cpp
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Cleaned up the core steering ai classes.
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2023-01-13 23:01:38 +01:00 |
gsai_target_acceleration.h
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Move the old comments from the steering ai module to the class doc xmls.
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2023-01-14 14:31:39 +01:00 |
gsai_utils.cpp
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Cleaned up GSAIUtils, and registered it as a singleton.
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2023-01-13 21:59:21 +01:00 |
gsai_utils.h
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Move the old comments from the steering ai module to the class doc xmls.
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2023-01-14 14:31:39 +01:00 |
LICENSE
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Added a new steering_ai module.
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2023-01-13 21:13:57 +01:00 |
register_types.cpp
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
register_types.h
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
SCsub
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Also cleaned up agents and added them to the build.
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2023-01-14 13:36:30 +01:00 |