mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-30 15:47:12 +01:00
140 lines
3.5 KiB
C++
140 lines
3.5 KiB
C++
|
|
#include "sdf3d_tf_scale.h"
|
|
|
|
|
|
Ref<Resource> Sdf3dTfScale::get_input() {
|
|
return input;
|
|
}
|
|
|
|
void Sdf3dTfScale::set_input(const Ref<Resource> &val) {
|
|
input = val;
|
|
}
|
|
|
|
|
|
Ref<Resource> Sdf3dTfScale::get_output() {
|
|
return output;
|
|
}
|
|
|
|
void Sdf3dTfScale::set_output(const Ref<Resource> &val) {
|
|
output = val;
|
|
}
|
|
|
|
|
|
float Sdf3dTfScale::get_scale() const {
|
|
return scale;
|
|
}
|
|
|
|
void Sdf3dTfScale::set_scale(const float val) {
|
|
scale = val;
|
|
}
|
|
|
|
|
|
|
|
//tool;
|
|
//export(Resource) ;
|
|
Ref<Resource> input;
|
|
//export(Resource) ;
|
|
Ref<Resource> output;
|
|
//export(float) ;
|
|
float scale = 1;
|
|
|
|
void Sdf3dTfScale::_init_properties() {
|
|
|
|
if (!input) {
|
|
input = MMNodeUniversalProperty.new();
|
|
input.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_VECTOR2;
|
|
}
|
|
|
|
input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_UNIVERSAL;
|
|
// input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_VECTOR2;
|
|
input.slot_name = ">>> Input ";
|
|
|
|
if (!input.is_connected("changed", self, "on_input_changed")) {
|
|
input.connect("changed", self, "on_input_changed");
|
|
}
|
|
|
|
|
|
if (!output) {
|
|
output = MMNodeUniversalProperty.new();
|
|
output.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_VECTOR2;
|
|
}
|
|
|
|
output.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
|
|
output.slot_name = ">>> Output >>>";
|
|
output.get_value_from_owner = true;
|
|
register_input_property(input);
|
|
register_output_property(output);
|
|
}
|
|
|
|
|
|
void Sdf3dTfScale::_register_methods(const Variant &mm_graph_node) {
|
|
mm_graph_node.add_slot_label_universal(input);
|
|
mm_graph_node.add_slot_label_universal(output);
|
|
mm_graph_node.add_slot_float("get_scale", "set_scale", "Scale", 0.01);
|
|
}
|
|
|
|
|
|
Vector2 Sdf3dTfScale::_get_property_value_sdf3d(const Vector3 &uv3) {
|
|
//vec2 $(name_uv)_in = $in(($uv)/$s);
|
|
return input.get_value_sdf3d(uv3 / scale);
|
|
}
|
|
|
|
//scale;
|
|
|
|
float Sdf3dTfScale::get_scale() {
|
|
return scale;
|
|
}
|
|
|
|
|
|
void Sdf3dTfScale::set_scale(const float val) {
|
|
scale = val;
|
|
emit_changed();
|
|
output.emit_changed();
|
|
}
|
|
|
|
|
|
void Sdf3dTfScale::on_input_changed() {
|
|
emit_changed();
|
|
output.emit_changed();
|
|
}
|
|
|
|
}
|
|
|
|
Sdf3dTfScale::Sdf3dTfScale() {
|
|
input;
|
|
output;
|
|
scale = 1;
|
|
}
|
|
|
|
Sdf3dTfScale::~Sdf3dTfScale() {
|
|
}
|
|
|
|
|
|
static void Sdf3dTfScale::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_input"), &Sdf3dTfScale::get_input);
|
|
ClassDB::bind_method(D_METHOD("set_input", "value"), &Sdf3dTfScale::set_input);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_input", "get_input");
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("get_output"), &Sdf3dTfScale::get_output);
|
|
ClassDB::bind_method(D_METHOD("set_output", "value"), &Sdf3dTfScale::set_output);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "output", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_output", "get_output");
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("get_scale"), &Sdf3dTfScale::get_scale);
|
|
ClassDB::bind_method(D_METHOD("set_scale", "value"), &Sdf3dTfScale::set_scale);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "scale"), "set_scale", "get_scale");
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("_init_properties"), &Sdf3dTfScale::_init_properties);
|
|
ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &Sdf3dTfScale::_register_methods);
|
|
ClassDB::bind_method(D_METHOD("_get_property_value_sdf3d", "uv3"), &Sdf3dTfScale::_get_property_value_sdf3d);
|
|
ClassDB::bind_method(D_METHOD("get_scale"), &Sdf3dTfScale::get_scale);
|
|
ClassDB::bind_method(D_METHOD("set_scale", "val"), &Sdf3dTfScale::set_scale);
|
|
ClassDB::bind_method(D_METHOD("on_input_changed"), &Sdf3dTfScale::on_input_changed);
|
|
|
|
}
|
|
|
|
|
|
|