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https://github.com/Relintai/pandemonium_engine.git
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30 lines
1.6 KiB
XML
30 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="NavigationGeometryParser3D" inherits="RefCounted" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Parser to contribute a node's geometry data for [NavigationMesh] baking.
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</brief_description>
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<description>
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Parser to contribute a node's geometry data for [NavigationMesh] baking. If a script extends this class and the function [method _parses_node] is overridden and returns [code]true[/code], the overridden function [method _parse_geometry] gets called and can be used to add custom geometry data for the [NavigationMesh] baking process.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_parse_geometry" qualifiers="virtual const">
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<return type="void" />
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<argument index="0" name="node" type="Node" />
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<argument index="1" name="navigation_mesh" type="NavigationMesh" />
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<argument index="2" name="source_geometry" type="NavigationMeshSourceGeometryData3D" />
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<description>
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Called when overridden and the [NavigationMeshGenerator] is parsing geometry for [NavigationMesh] baking. Custom 3D geometry can be added to the [param source_geometry].
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</description>
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</method>
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<method name="_parses_node" qualifiers="virtual const">
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<return type="bool" />
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<argument index="0" name="node" type="Node" />
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<description>
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Called when parsing geometry nodes for [NavigationMesh] baking. If [code]true[/code] will call [method _parse_geometry] with this node.
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</description>
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</method>
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</methods>
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</class>
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