pandemonium_engine/platform
Rémi Verschelde c708c44180 SCons: Refactor LTO options with lto=<none|thin|full>
Adds support for LTO on macOS and Android.
Disable LTO by default on iOS even if `production=yes` is set.

Also add `linker` option to `server` platform missed in #63283.

Refactor code handling old arguments to make it simpler (breaks compat,
but is explicit enough about it and scripts are easy to fix).
2022-09-16 22:54:09 +02:00
..
android SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-16 22:54:09 +02:00
frt Also renamed the files. 2022-08-19 21:24:36 +02:00
frt_sdl Also renamed the files. 2022-08-19 21:24:36 +02:00
iphone SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-16 22:54:09 +02:00
javascript SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-16 22:54:09 +02:00
osx SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-16 22:54:09 +02:00
server SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-16 22:54:09 +02:00
windows SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-16 22:54:09 +02:00
x11 SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-16 22:54:09 +02:00
register_platform_apis.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00