mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 14:17:37 +01:00
517 lines
20 KiB
C++
517 lines
20 KiB
C++
|
|
#include "procedural_tree_mesh.h"
|
|
#include "core/object/class_db.h"
|
|
#include "core/object/object.h"
|
|
|
|
#include "servers/rendering_server.h"
|
|
|
|
// General
|
|
int ProceduralTreeMesh::get_seed() const {
|
|
return _seed;
|
|
}
|
|
void ProceduralTreeMesh::set_seed(const int p_value) {
|
|
_seed = p_value;
|
|
}
|
|
|
|
int ProceduralTreeMesh::get_branch_segments() const {
|
|
return _branch_segments;
|
|
}
|
|
void ProceduralTreeMesh::set_branch_segments(const int p_value) {
|
|
_branch_segments = p_value;
|
|
}
|
|
|
|
int ProceduralTreeMesh::get_branch_levels() const {
|
|
return _branch_levels;
|
|
}
|
|
void ProceduralTreeMesh::set_branch_levels(const int p_value) {
|
|
_branch_levels = p_value;
|
|
}
|
|
|
|
int ProceduralTreeMesh::get_trunk_forks() const {
|
|
return _trunk_forks;
|
|
}
|
|
void ProceduralTreeMesh::set_trunk_forks(const int p_value) {
|
|
_trunk_forks = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::get_texture_v_multiplier() const {
|
|
return _texture_v_multiplier;
|
|
}
|
|
void ProceduralTreeMesh::set_texture_v_multiplier(const float p_value) {
|
|
_texture_v_multiplier = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::get_twig_scale() const {
|
|
return _twig_scale;
|
|
}
|
|
void ProceduralTreeMesh::set_twig_scale(const float p_value) {
|
|
_twig_scale = p_value;
|
|
}
|
|
|
|
// Branching
|
|
float ProceduralTreeMesh::branching_get_initial_length() const {
|
|
return _branching_initial_length;
|
|
}
|
|
void ProceduralTreeMesh::branching_set_initial_length(const float p_value) {
|
|
_branching_initial_length = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::branching_get_length_falloff_rate() const {
|
|
return _branching_length_falloff_rate;
|
|
}
|
|
void ProceduralTreeMesh::branching_set_length_falloff_rate(const float p_value) {
|
|
_branching_length_falloff_rate = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::branching_get_length_falloff_power() const {
|
|
return _branching_length_falloff_power;
|
|
}
|
|
void ProceduralTreeMesh::branching_set_length_falloff_power(const float p_value) {
|
|
_branching_length_falloff_power = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::branching_get_max_clumping() const {
|
|
return _branching_max_clumping;
|
|
}
|
|
void ProceduralTreeMesh::branching_set_max_clumping(const float p_value) {
|
|
_branching_max_clumping = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::branching_get_min_clumping() const {
|
|
return _branching_min_clumping;
|
|
}
|
|
void ProceduralTreeMesh::branching_set_min_clumping(const float p_value) {
|
|
_branching_min_clumping = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::branching_get_symmetry() const {
|
|
return _branching_symmetry;
|
|
}
|
|
void ProceduralTreeMesh::branching_set_symmetry(const float p_value) {
|
|
_branching_symmetry = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::branching_get_droop() const {
|
|
return _branching_droop;
|
|
}
|
|
void ProceduralTreeMesh::branching_set_droop(const float p_value) {
|
|
_branching_droop = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::branching_get_growth() const {
|
|
return _branching_growth;
|
|
}
|
|
void ProceduralTreeMesh::branching_set_growth(const float p_value) {
|
|
_branching_growth = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::branching_get_sweep() const {
|
|
return _branching_sweep;
|
|
}
|
|
void ProceduralTreeMesh::branching_set_sweep(const float p_value) {
|
|
_branching_sweep = p_value;
|
|
}
|
|
|
|
// Trunk
|
|
float ProceduralTreeMesh::trunk_get_radius() const {
|
|
return _trunk_radius;
|
|
}
|
|
void ProceduralTreeMesh::trunk_set_radius(const float p_value) {
|
|
_trunk_radius = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::trunk_get_radius_falloff() const {
|
|
return _trunk_radius_falloff;
|
|
}
|
|
void ProceduralTreeMesh::trunk_set_radius_falloff(const float p_value) {
|
|
_trunk_radius_falloff = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::trunk_get_climb_rate() const {
|
|
return _trunk_climb_rate;
|
|
}
|
|
void ProceduralTreeMesh::trunk_set_climb_rate(const float p_value) {
|
|
_trunk_climb_rate = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::trunk_get_kink() const {
|
|
return _trunk_kink;
|
|
}
|
|
void ProceduralTreeMesh::trunk_set_kink(const float p_value) {
|
|
_trunk_kink = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::trunk_get_taper_rate() const {
|
|
return _trunk_taper_rate;
|
|
}
|
|
void ProceduralTreeMesh::trunk_set_taper_rate(const float p_value) {
|
|
_trunk_taper_rate = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::trunk_get_twists() const {
|
|
return _trunk_twists;
|
|
}
|
|
void ProceduralTreeMesh::trunk_set_twists(const float p_value) {
|
|
_trunk_twists = p_value;
|
|
}
|
|
|
|
float ProceduralTreeMesh::trunk_get_length() const {
|
|
return _trunk_length;
|
|
}
|
|
void ProceduralTreeMesh::trunk_set_length(const float p_value) {
|
|
_trunk_length = p_value;
|
|
}
|
|
|
|
void ProceduralTreeMesh::_update() const {
|
|
Array arr;
|
|
arr.resize(RS::ARRAY_MAX);
|
|
|
|
PoolVector<Vector3> points = arr[RS::ARRAY_VERTEX];
|
|
|
|
aabb = AABB();
|
|
|
|
int pc = points.size();
|
|
ERR_FAIL_COND(pc == 0);
|
|
{
|
|
PoolVector<Vector3>::Read r = points.read();
|
|
for (int i = 0; i < pc; i++) {
|
|
if (i == 0) {
|
|
aabb.position = r[i];
|
|
} else {
|
|
aabb.expand_to(r[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
RenderingServer::get_singleton()->mesh_clear(mesh);
|
|
|
|
// in with the new
|
|
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(mesh, RenderingServer::PRIMITIVE_TRIANGLES, arr);
|
|
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(mesh, RenderingServer::PRIMITIVE_TRIANGLES, arr);
|
|
|
|
RenderingServer::get_singleton()->mesh_surface_set_material(mesh, TREE_SURFACE_TWIG, _surfaces[TREE_SURFACE_TWIG].material.is_null() ? RID() : _surfaces[TREE_SURFACE_TWIG].material->get_rid());
|
|
RenderingServer::get_singleton()->mesh_surface_set_material(mesh, TREE_SURFACE_TRUNK, _surfaces[TREE_SURFACE_TRUNK].material.is_null() ? RID() : _surfaces[TREE_SURFACE_TRUNK].material->get_rid());
|
|
|
|
pending_request = false;
|
|
|
|
clear_cache();
|
|
|
|
const_cast<ProceduralTreeMesh *>(this)->emit_changed();
|
|
}
|
|
|
|
void ProceduralTreeMesh::_request_update() {
|
|
if (pending_request) {
|
|
return;
|
|
}
|
|
_update();
|
|
}
|
|
|
|
int ProceduralTreeMesh::get_surface_count() const {
|
|
if (pending_request) {
|
|
_update();
|
|
}
|
|
return TREE_SURFACE_COUNT;
|
|
}
|
|
|
|
int ProceduralTreeMesh::surface_get_array_len(int p_idx) const {
|
|
ERR_FAIL_INDEX_V(p_idx, TREE_SURFACE_COUNT, -1);
|
|
if (pending_request) {
|
|
_update();
|
|
}
|
|
|
|
return RenderingServer::get_singleton()->mesh_surface_get_array_len(mesh, p_idx);
|
|
}
|
|
|
|
int ProceduralTreeMesh::surface_get_array_index_len(int p_idx) const {
|
|
ERR_FAIL_INDEX_V(p_idx, TREE_SURFACE_COUNT, -1);
|
|
if (pending_request) {
|
|
_update();
|
|
}
|
|
|
|
return RenderingServer::get_singleton()->mesh_surface_get_array_index_len(mesh, p_idx);
|
|
}
|
|
|
|
Array ProceduralTreeMesh::surface_get_arrays(int p_surface) const {
|
|
ERR_FAIL_INDEX_V(p_surface, TREE_SURFACE_COUNT, Array());
|
|
if (pending_request) {
|
|
_update();
|
|
}
|
|
|
|
return RenderingServer::get_singleton()->mesh_surface_get_arrays(mesh, p_surface);
|
|
}
|
|
|
|
Array ProceduralTreeMesh::surface_get_blend_shape_arrays(int p_surface) const {
|
|
ERR_FAIL_INDEX_V(p_surface, TREE_SURFACE_COUNT, Array());
|
|
if (pending_request) {
|
|
_update();
|
|
}
|
|
|
|
return Array();
|
|
}
|
|
|
|
uint32_t ProceduralTreeMesh::surface_get_format(int p_idx) const {
|
|
ERR_FAIL_INDEX_V(p_idx, TREE_SURFACE_COUNT, 0);
|
|
if (pending_request) {
|
|
_update();
|
|
}
|
|
|
|
return RenderingServer::get_singleton()->mesh_surface_get_format(mesh, p_idx);
|
|
}
|
|
|
|
Mesh::PrimitiveType ProceduralTreeMesh::surface_get_primitive_type(int p_idx) const {
|
|
return Mesh::PRIMITIVE_TRIANGLES;
|
|
}
|
|
|
|
void ProceduralTreeMesh::surface_set_material(int p_idx, const Ref<Material> &p_material) {
|
|
ERR_FAIL_INDEX(p_idx, TREE_SURFACE_COUNT);
|
|
|
|
switch (p_idx) {
|
|
case TREE_SURFACE_TWIG:
|
|
set_twig_material(p_material);
|
|
break;
|
|
case TREE_SURFACE_TRUNK:
|
|
set_trunk_material(p_material);
|
|
break;
|
|
case TREE_SURFACE_COUNT:
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
Ref<Material> ProceduralTreeMesh::surface_get_material(int p_idx) const {
|
|
ERR_FAIL_INDEX_V(p_idx, TREE_SURFACE_COUNT, nullptr);
|
|
|
|
return _surfaces[p_idx].material;
|
|
}
|
|
|
|
int ProceduralTreeMesh::get_blend_shape_count() const {
|
|
return 0;
|
|
}
|
|
|
|
StringName ProceduralTreeMesh::get_blend_shape_name(int p_index) const {
|
|
return StringName();
|
|
}
|
|
|
|
void ProceduralTreeMesh::set_blend_shape_name(int p_index, const StringName &p_name) {
|
|
}
|
|
|
|
AABB ProceduralTreeMesh::get_aabb() const {
|
|
if (pending_request) {
|
|
_update();
|
|
}
|
|
|
|
return aabb;
|
|
}
|
|
|
|
RID ProceduralTreeMesh::get_rid() const {
|
|
if (pending_request) {
|
|
_update();
|
|
}
|
|
return mesh;
|
|
}
|
|
|
|
void ProceduralTreeMesh::set_twig_material(const Ref<Material> &p_material) {
|
|
_surfaces[TREE_SURFACE_TWIG].material = p_material;
|
|
if (!pending_request) {
|
|
// just apply it, else it'll happen when _update is called.
|
|
RenderingServer::get_singleton()->mesh_surface_set_material(mesh, TREE_SURFACE_TWIG, _surfaces[TREE_SURFACE_TWIG].material.is_null() ? RID() : _surfaces[TREE_SURFACE_TWIG].material->get_rid());
|
|
_change_notify();
|
|
emit_changed();
|
|
};
|
|
}
|
|
|
|
Ref<Material> ProceduralTreeMesh::get_twig_material() const {
|
|
return _surfaces[TREE_SURFACE_TWIG].material;
|
|
}
|
|
|
|
void ProceduralTreeMesh::set_trunk_material(const Ref<Material> &p_material) {
|
|
_surfaces[TREE_SURFACE_TRUNK].material = p_material;
|
|
if (!pending_request) {
|
|
// just apply it, else it'll happen when _update is called.
|
|
RenderingServer::get_singleton()->mesh_surface_set_material(mesh, TREE_SURFACE_TRUNK, _surfaces[TREE_SURFACE_TRUNK].material.is_null() ? RID() : _surfaces[TREE_SURFACE_TRUNK].material->get_rid());
|
|
_change_notify();
|
|
emit_changed();
|
|
};
|
|
}
|
|
|
|
Ref<Material> ProceduralTreeMesh::get_trunk_material() const {
|
|
return _surfaces[TREE_SURFACE_TRUNK].material;
|
|
}
|
|
|
|
Array ProceduralTreeMesh::get_mesh_arrays() const {
|
|
Array arr;
|
|
|
|
for (int i = 0; i < TREE_SURFACE_COUNT; ++i) {
|
|
arr.push_back(surface_get_arrays(i));
|
|
}
|
|
|
|
return arr;
|
|
}
|
|
|
|
void ProceduralTreeMesh::set_custom_aabb(const AABB &p_custom) {
|
|
custom_aabb = p_custom;
|
|
RS::get_singleton()->mesh_set_custom_aabb(mesh, custom_aabb);
|
|
emit_changed();
|
|
}
|
|
|
|
AABB ProceduralTreeMesh::get_custom_aabb() const {
|
|
return custom_aabb;
|
|
}
|
|
|
|
ProceduralTreeMesh::ProceduralTreeMesh() {
|
|
// defaults
|
|
mesh = RID_PRIME(RenderingServer::get_singleton()->mesh_create());
|
|
|
|
// make sure we do an update after we've finished constructing our object
|
|
pending_request = true;
|
|
|
|
// General
|
|
_seed = 262;
|
|
_branch_segments = 6;
|
|
_branch_levels = 5;
|
|
_twig_scale = 0.39;
|
|
_trunk_forks = 5;
|
|
_texture_v_multiplier = 0.36;
|
|
|
|
// Branching
|
|
_branching_initial_length = 0.49;
|
|
_branching_length_falloff_rate = 0.85;
|
|
_branching_length_falloff_power = 0.99;
|
|
_branching_max_clumping = 0.454;
|
|
_branching_min_clumping = 0.404;
|
|
_branching_symmetry = 2.45;
|
|
_branching_droop = -0.1;
|
|
_branching_growth = 0.235;
|
|
_branching_sweep = 0.01;
|
|
|
|
// Trunk
|
|
_trunk_radius = 0.139;
|
|
_trunk_radius_falloff = 0.73;
|
|
_trunk_climb_rate = 0.371;
|
|
_trunk_kink = 0.093;
|
|
_trunk_taper_rate = 0.947;
|
|
_trunk_twists = 3.02;
|
|
_trunk_length = 2.4;
|
|
}
|
|
|
|
ProceduralTreeMesh::~ProceduralTreeMesh() {
|
|
RenderingServer::get_singleton()->free(mesh);
|
|
}
|
|
|
|
void ProceduralTreeMesh::_bind_methods() {
|
|
ADD_GROUP("General", "");
|
|
ClassDB::bind_method(D_METHOD("get_seed"), &ProceduralTreeMesh::get_seed);
|
|
ClassDB::bind_method(D_METHOD("set_seed", "value"), &ProceduralTreeMesh::set_seed);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "seed"), "set_seed", "get_seed");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_branch_segments"), &ProceduralTreeMesh::get_branch_segments);
|
|
ClassDB::bind_method(D_METHOD("set_branch_segments", "value"), &ProceduralTreeMesh::set_branch_segments);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "branch_segments", PROPERTY_HINT_RANGE, "2,32,2"), "set_branch_segments", "get_branch_segments");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_branch_levels"), &ProceduralTreeMesh::get_branch_levels);
|
|
ClassDB::bind_method(D_METHOD("set_branch_levels", "value"), &ProceduralTreeMesh::set_branch_levels);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "branch_levels", PROPERTY_HINT_RANGE, "1,10,1"), "set_branch_levels", "get_branch_levels");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_trunk_forks"), &ProceduralTreeMesh::get_trunk_forks);
|
|
ClassDB::bind_method(D_METHOD("set_trunk_forks", "value"), &ProceduralTreeMesh::set_trunk_forks);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "trunk_forks", PROPERTY_HINT_RANGE, "0,32,1"), "set_trunk_forks", "get_trunk_forks");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_texture_v_multiplier"), &ProceduralTreeMesh::get_texture_v_multiplier);
|
|
ClassDB::bind_method(D_METHOD("set_texture_v_multiplier", "value"), &ProceduralTreeMesh::set_texture_v_multiplier);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_v_multiplier", PROPERTY_HINT_RANGE, "0.01,10,0.01"), "set_texture_v_multiplier", "get_texture_v_multiplier");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_twig_scale"), &ProceduralTreeMesh::get_twig_scale);
|
|
ClassDB::bind_method(D_METHOD("set_twig_scale", "value"), &ProceduralTreeMesh::set_twig_scale);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "twig_scale", PROPERTY_HINT_RANGE, "0.01,2,0.01"), "set_twig_scale", "get_twig_scale");
|
|
|
|
ADD_GROUP("Branching", "branching");
|
|
ClassDB::bind_method(D_METHOD("branching_get_initial_length"), &ProceduralTreeMesh::branching_get_initial_length);
|
|
ClassDB::bind_method(D_METHOD("branching_set_initial_length", "value"), &ProceduralTreeMesh::branching_set_initial_length);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "branching_initial_length", PROPERTY_HINT_RANGE, "0.01,5,0.001"), "branching_set_initial_length", "branching_get_initial_length");
|
|
|
|
ClassDB::bind_method(D_METHOD("branching_get_length_falloff_rate"), &ProceduralTreeMesh::branching_get_length_falloff_rate);
|
|
ClassDB::bind_method(D_METHOD("branching_set_length_falloff_rate", "value"), &ProceduralTreeMesh::branching_set_length_falloff_rate);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "branching_length_falloff_rate", PROPERTY_HINT_RANGE, "0.01,1.5,0.001"), "branching_set_length_falloff_rate", "branching_get_length_falloff_rate");
|
|
|
|
ClassDB::bind_method(D_METHOD("branching_get_length_falloff_power"), &ProceduralTreeMesh::branching_get_length_falloff_power);
|
|
ClassDB::bind_method(D_METHOD("branching_set_length_falloff_power", "value"), &ProceduralTreeMesh::branching_set_length_falloff_power);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "branching_length_falloff_power", PROPERTY_HINT_RANGE, "-2,2,0.001"), "branching_set_length_falloff_power", "branching_get_length_falloff_power");
|
|
|
|
ClassDB::bind_method(D_METHOD("branching_get_max_clumping"), &ProceduralTreeMesh::branching_get_max_clumping);
|
|
ClassDB::bind_method(D_METHOD("branching_set_max_clumping", "value"), &ProceduralTreeMesh::branching_set_max_clumping);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "branching_max_clumping", PROPERTY_HINT_RANGE, "0.01,10,0.001"), "branching_set_max_clumping", "branching_get_max_clumping");
|
|
|
|
ClassDB::bind_method(D_METHOD("branching_get_min_clumping"), &ProceduralTreeMesh::branching_get_min_clumping);
|
|
ClassDB::bind_method(D_METHOD("branching_set_min_clumping", "value"), &ProceduralTreeMesh::branching_set_min_clumping);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "branching_min_clumping", PROPERTY_HINT_RANGE, "0.01,10,0.001"), "branching_set_min_clumping", "branching_get_min_clumping");
|
|
|
|
ClassDB::bind_method(D_METHOD("branching_get_symmetry"), &ProceduralTreeMesh::branching_get_symmetry);
|
|
ClassDB::bind_method(D_METHOD("branching_set_symmetry", "value"), &ProceduralTreeMesh::branching_set_symmetry);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "branching_symmetry", PROPERTY_HINT_RANGE, "2,4,0.001"), "branching_set_symmetry", "branching_get_symmetry");
|
|
|
|
ClassDB::bind_method(D_METHOD("branching_get_droop"), &ProceduralTreeMesh::branching_get_droop);
|
|
ClassDB::bind_method(D_METHOD("branching_set_droop", "value"), &ProceduralTreeMesh::branching_set_droop);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "branching_droop", PROPERTY_HINT_RANGE, "-2,2,0.001"), "branching_set_droop", "branching_get_droop");
|
|
|
|
ClassDB::bind_method(D_METHOD("branching_get_growth"), &ProceduralTreeMesh::branching_get_growth);
|
|
ClassDB::bind_method(D_METHOD("branching_set_growth", "value"), &ProceduralTreeMesh::branching_set_growth);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "branching_growth", PROPERTY_HINT_RANGE, "-4,4,0.001"), "branching_set_growth", "branching_get_growth");
|
|
|
|
ClassDB::bind_method(D_METHOD("branching_get_sweep"), &ProceduralTreeMesh::branching_get_sweep);
|
|
ClassDB::bind_method(D_METHOD("branching_set_sweep", "value"), &ProceduralTreeMesh::branching_set_sweep);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "branching_sweep", PROPERTY_HINT_RANGE, "-1,1,0.001"), "branching_set_sweep", "branching_get_sweep");
|
|
|
|
ADD_GROUP("Trunk", "trunk");
|
|
ClassDB::bind_method(D_METHOD("trunk_get_radius"), &ProceduralTreeMesh::trunk_get_radius);
|
|
ClassDB::bind_method(D_METHOD("trunk_set_radius", "value"), &ProceduralTreeMesh::trunk_set_radius);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "trunk_radius", PROPERTY_HINT_RANGE, "0.01,0.5,0.001"), "trunk_set_radius", "trunk_get_radius");
|
|
|
|
ClassDB::bind_method(D_METHOD("trunk_get_radius_falloff"), &ProceduralTreeMesh::trunk_get_radius_falloff);
|
|
ClassDB::bind_method(D_METHOD("trunk_set_radius_falloff", "value"), &ProceduralTreeMesh::trunk_set_radius_falloff);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "trunk_radius_falloff", PROPERTY_HINT_RANGE, "0.1,1,0.001"), "trunk_set_radius_falloff", "trunk_get_radius_falloff");
|
|
|
|
ClassDB::bind_method(D_METHOD("trunk_get_climb_rate"), &ProceduralTreeMesh::trunk_get_climb_rate);
|
|
ClassDB::bind_method(D_METHOD("trunk_set_climb_rate", "value"), &ProceduralTreeMesh::trunk_set_climb_rate);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "trunk_climb_rate", PROPERTY_HINT_RANGE, "0.01,1,0.001"), "trunk_set_climb_rate", "trunk_get_climb_rate");
|
|
|
|
ClassDB::bind_method(D_METHOD("trunk_get_kink"), &ProceduralTreeMesh::trunk_get_kink);
|
|
ClassDB::bind_method(D_METHOD("trunk_set_kink", "value"), &ProceduralTreeMesh::trunk_set_kink);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "trunk_kink", PROPERTY_HINT_RANGE, "-2,2,0.001"), "trunk_set_kink", "trunk_get_kink");
|
|
|
|
ClassDB::bind_method(D_METHOD("trunk_get_taper_rate"), &ProceduralTreeMesh::trunk_get_taper_rate);
|
|
ClassDB::bind_method(D_METHOD("trunk_set_taper_rate", "value"), &ProceduralTreeMesh::trunk_set_taper_rate);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "trunk_taper_rate", PROPERTY_HINT_RANGE, "0.5,2,0.001"), "trunk_set_taper_rate", "trunk_get_taper_rate");
|
|
|
|
ClassDB::bind_method(D_METHOD("trunk_get_twists"), &ProceduralTreeMesh::trunk_get_twists);
|
|
ClassDB::bind_method(D_METHOD("trunk_set_twists", "value"), &ProceduralTreeMesh::trunk_set_twists);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "trunk_twists", PROPERTY_HINT_RANGE, "0.01,10,0.001"), "trunk_set_twists", "trunk_get_twists");
|
|
|
|
ClassDB::bind_method(D_METHOD("trunk_get_length"), &ProceduralTreeMesh::trunk_get_length);
|
|
ClassDB::bind_method(D_METHOD("trunk_set_length", "value"), &ProceduralTreeMesh::trunk_set_length);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "trunk_length", PROPERTY_HINT_RANGE, "0.01,5,0.001"), "trunk_set_length", "trunk_get_length");
|
|
|
|
ADD_GROUP("Mesh", "");
|
|
|
|
ClassDB::bind_method(D_METHOD("_update"), &ProceduralTreeMesh::_update);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_twig_material", "material"), &ProceduralTreeMesh::set_twig_material);
|
|
ClassDB::bind_method(D_METHOD("get_twig_material"), &ProceduralTreeMesh::get_twig_material);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_trunk_material", "material"), &ProceduralTreeMesh::set_trunk_material);
|
|
ClassDB::bind_method(D_METHOD("get_trunk_material"), &ProceduralTreeMesh::get_trunk_material);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_mesh_arrays"), &ProceduralTreeMesh::get_mesh_arrays);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &ProceduralTreeMesh::set_custom_aabb);
|
|
ClassDB::bind_method(D_METHOD("get_custom_aabb"), &ProceduralTreeMesh::get_custom_aabb);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "twig_material", PROPERTY_HINT_RESOURCE_TYPE, "SpatialMaterial,ShaderMaterial"), "set_twig_material", "get_twig_material");
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trunk_material", PROPERTY_HINT_RESOURCE_TYPE, "SpatialMaterial,ShaderMaterial"), "set_trunk_material", "get_trunk_material");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, ""), "set_custom_aabb", "get_custom_aabb");
|
|
|
|
BIND_ENUM_CONSTANT(TREE_SURFACE_TRUNK);
|
|
BIND_ENUM_CONSTANT(TREE_SURFACE_TWIG);
|
|
BIND_ENUM_CONSTANT(TREE_SURFACE_COUNT);
|
|
}
|