pandemonium_engine/modules/mesh_utils/doc_classes/MeshUtils.xml

56 lines
1.7 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="MeshUtils" inherits="Object" version="4.4">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="bake_mesh_array_uv" qualifiers="const">
<return type="Array" />
<argument index="0" name="arr" type="Array" />
<argument index="1" name="tex" type="Texture" />
<argument index="2" name="mul_color" type="float" default="0.7" />
<description>
</description>
</method>
<method name="delaunay3d_tetrahedralize">
<return type="PoolIntArray" />
<argument index="0" name="points" type="PoolVector3Array" />
<description>
</description>
</method>
<method name="merge_mesh_array" qualifiers="const">
<return type="Array" />
<argument index="0" name="arr" type="Array" />
<description>
</description>
</method>
<method name="remove_doubles" qualifiers="const">
<return type="Array" />
<argument index="0" name="arr" type="Array" />
<description>
</description>
</method>
<method name="remove_doubles_interpolate_normals" qualifiers="const">
<return type="Array" />
<argument index="0" name="arr" type="Array" />
<description>
</description>
</method>
<method name="uv_unwrap" qualifiers="const">
<return type="PoolVector2Array" />
<argument index="0" name="arr" type="Array" />
<argument index="1" name="block_align" type="bool" default="true" />
<argument index="2" name="texel_size" type="float" default="0.05" />
<argument index="3" name="padding" type="int" default="1" />
<argument index="4" name="max_chart_size" type="int" default="4094" />
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>