pandemonium_engine/platform/android/java
Relintai ba39fa8970 Ported: Fix incorrect Android scancodes - madmiraal
Also ported:  Fix wrong android key mapping.
Fixes the wrong mapping of `Key::HOME`. Androids `KEYCODE_HOME` is in fact the hardware home button the right mapping is `KEYCODE_MOVE_HOME`.
Also adds mappings to keys that were not present before.
- HolonProduction
2f7de4c8ed
477d24b6d1
2022-11-30 18:58:00 +01:00
..
app Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
editor Ported: Fix 'save & restart' logic for the Android Editor - m4gr3d 2022-11-30 18:12:43 +01:00
gradle/wrapper Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
lib Ported: Fix incorrect Android scancodes - madmiraal 2022-11-30 18:58:00 +01:00
nativeSrcsConfigs Ported: Ensure Android Java and Kotlin compile to the same version - madmiraal 2022-07-29 08:35:59 +02:00
scripts Added missing scripts. 2022-07-29 09:22:06 +02:00
build.gradle Ported: Update the clean task configuration 2022-11-13 00:34:19 +01:00
gradle.properties Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
gradlew Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
gradlew.bat Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
settings.gradle Ported: Ensure Android Java and Kotlin compile to the same version - madmiraal 2022-07-29 08:35:59 +02:00