pandemonium_engine/servers
Relintai 8b18898609 Backported from godot4: Rework const on NavigationServer methods
`const` is used on all methods, even when they cause modification of the server.  This reworks the methods of the server to only use `const` on method that don't change the state of the server.
- DarkKilauea
a0715b30f9
2023-06-09 22:03:42 +02:00
..
audio Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
navigation Ported from godot4: Add support for emitting a signal when entering a NavLink 2023-06-09 19:08:38 +02:00
physics Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313 2023-05-01 12:24:31 +02:00
physics_2d Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313 2023-05-01 12:24:31 +02:00
rendering Ported: Fix Polygon2D skinned bounds (for culling) 2023-05-01 13:34:35 +02:00
audio_server.cpp Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
audio_server.h Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
navigation_2d_server.cpp Backported from godot4: Rework const on NavigationServer methods 2023-06-09 22:03:42 +02:00
navigation_2d_server.h Backported from godot4: Rework const on NavigationServer methods 2023-06-09 22:03:42 +02:00
navigation_server.cpp Backported from godot4: Rework const on NavigationServer methods 2023-06-09 22:03:42 +02:00
navigation_server.h Backported from godot4: Rework const on NavigationServer methods 2023-06-09 22:03:42 +02:00
physics_2d_server.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_2d_server.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_server.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_server.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
register_server_types.cpp Backported from godot4: Rework const on NavigationServer methods 2023-06-09 22:03:42 +02:00
register_server_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
rendering_server_callbacks.cpp Also renamed the files. 2022-08-19 21:24:36 +02:00
rendering_server_callbacks.h Also renamed the files. 2022-08-19 21:24:36 +02:00
rendering_server.cpp Ported: Fix Polygon2D skinned bounds (for culling) 2023-05-01 13:34:35 +02:00
rendering_server.h Ported: Fix Polygon2D skinned bounds (for culling) 2023-05-01 13:34:35 +02:00
SCsub Cleaned up NavigationMeshGenerator and added it to the build. 2023-06-03 18:45:20 +02:00
server_wrap_mt_common.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00