pandemonium_engine/modules/material_maker/nodes/sdf2d/sd_show.h

52 lines
918 B
C++

#ifndef SD_SHOW_H
#define SD_SHOW_H
class SdShow : public MMNode {
GDCLASS(SdShow, MMNode);
public:
Ref<Resource> get_image();
void set_image(const Ref<Resource> &val);
Ref<Resource> get_input();
void set_input(const Ref<Resource> &val);
float get_bevel() const;
void set_bevel(const float val);
float get_base() const;
void set_base(const float val);
void _init_properties();
void _register_methods(const Variant &mm_graph_node);
void _render(const Variant &material);
Color _get_value_for(const Vector2 &uv, const int pseed);
float get_bevel();
void set_bevel(const float val);
float get_base();
void set_base(const float val);
SdShow();
~SdShow();
protected:
static void _bind_methods();
//tool
//export(Resource)
Ref<Resource> image;
//export(Resource)
Ref<Resource> input;
//export(float)
float bevel = 0;
//export(float)
float base = 0;
//bevel
//base
};
#endif