mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-18 09:56:50 +01:00
167 lines
4.0 KiB
C++
167 lines
4.0 KiB
C++
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#include "sd_show.h"
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Ref<Resource> SdShow::get_image() {
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return image;
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}
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void SdShow::set_image(const Ref<Resource> &val) {
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image = val;
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}
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Ref<Resource> SdShow::get_input() {
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return input;
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}
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void SdShow::set_input(const Ref<Resource> &val) {
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input = val;
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}
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float SdShow::get_bevel() const {
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return bevel;
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}
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void SdShow::set_bevel(const float val) {
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bevel = val;
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}
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float SdShow::get_base() const {
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return base;
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}
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void SdShow::set_base(const float val) {
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base = val;
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}
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//tool;
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//export(Resource) ;
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Ref<Resource> image;
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//export(Resource) ;
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Ref<Resource> input;
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//export(float) ;
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float bevel = 0;
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//export(float) ;
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float base = 0;
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void SdShow::_init_properties() {
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if (!image) {
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image = MMNodeUniversalProperty.new();
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image.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_IMAGE;
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}
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image.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_IMAGE;
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if (!input) {
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input = MMNodeUniversalProperty.new();
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input.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_FLOAT;
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}
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//for some reason this doesn't work, todo check;
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// input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
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input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_UNIVERSAL;
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input.slot_name = "Input";
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register_output_property(image);
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register_input_property(input);
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}
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void SdShow::_register_methods(const Variant &mm_graph_node) {
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mm_graph_node.add_slot_texture_universal(image);
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mm_graph_node.add_slot_label_universal(input);
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mm_graph_node.add_slot_float("get_bevel", "set_bevel", "Bevel", 0.01);
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mm_graph_node.add_slot_float("get_base", "set_base", "Base", 0.01);
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}
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void SdShow::_render(const Variant &material) {
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Ref<Image> img = render_image(material);
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image.set_value(img);
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}
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Color SdShow::_get_value_for(const Vector2 &uv, const int pseed) {
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float f = input.get_value(uv);
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//clamp($base-$in($uv)/max($bevel, 0.00001), 0.0, 1.0);
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float cf = clamp(base - f / max(bevel, 0.00001), 0.0, 1.0);
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return Color(cf, cf, cf, 1);
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}
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//bevel;
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float SdShow::get_bevel() {
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return bevel;
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}
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void SdShow::set_bevel(const float val) {
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bevel = val;
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set_dirty(true);
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}
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//base;
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float SdShow::get_base() {
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return base;
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}
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void SdShow::set_base(const float val) {
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base = val;
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set_dirty(true);
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}
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}
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SdShow::SdShow() {
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image;
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input;
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bevel = 0;
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base = 0;
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}
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SdShow::~SdShow() {
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}
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static void SdShow::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_image"), &SdShow::get_image);
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ClassDB::bind_method(D_METHOD("set_image", "value"), &SdShow::set_image);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_image", "get_image");
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ClassDB::bind_method(D_METHOD("get_input"), &SdShow::get_input);
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ClassDB::bind_method(D_METHOD("set_input", "value"), &SdShow::set_input);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_input", "get_input");
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ClassDB::bind_method(D_METHOD("get_bevel"), &SdShow::get_bevel);
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ClassDB::bind_method(D_METHOD("set_bevel", "value"), &SdShow::set_bevel);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "bevel"), "set_bevel", "get_bevel");
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ClassDB::bind_method(D_METHOD("get_base"), &SdShow::get_base);
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ClassDB::bind_method(D_METHOD("set_base", "value"), &SdShow::set_base);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "base"), "set_base", "get_base");
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ClassDB::bind_method(D_METHOD("_init_properties"), &SdShow::_init_properties);
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ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &SdShow::_register_methods);
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ClassDB::bind_method(D_METHOD("_render", "material"), &SdShow::_render);
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ClassDB::bind_method(D_METHOD("_get_value_for", "uv", "pseed"), &SdShow::_get_value_for);
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ClassDB::bind_method(D_METHOD("get_bevel"), &SdShow::get_bevel);
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ClassDB::bind_method(D_METHOD("set_bevel", "val"), &SdShow::set_bevel);
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ClassDB::bind_method(D_METHOD("get_base"), &SdShow::get_base);
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ClassDB::bind_method(D_METHOD("set_base", "val"), &SdShow::set_base);
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}
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