mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 20:36:53 +01:00
63 lines
1.2 KiB
Python
63 lines
1.2 KiB
Python
import os
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import platform
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import sys
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def is_active():
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return True
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def get_name():
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return "sqlite3"
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def can_build():
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# if os.name == "posix" or sys.platform == "darwin":
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# x11_error = os.system("pkg-config --version > /dev/null")
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# if x11_error:
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# return False
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# sqlite_error = os.system("pkg-config sqlite3 --modversion --silence-errors > /dev/null ")
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# if sqlite_error:
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# print("sqlite3 not found!")
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# return False
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# print("sqlite3 found!")
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# return True
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# #todo
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# return False
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print("sqlite3 built in!")
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return True
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def get_opts():
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from SCons.Variables import BoolVariable, EnumVariable
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return [
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# EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")),
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]
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def get_flags():
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return []
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def configure(env):
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#env.ParseConfig("pkg-config sqlite3 --cflags --libs")
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env.Append(CPPDEFINES=["SQLITE_PRESENT"])
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# Link those statically for portability
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#if env["use_static_cpp"]:
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#env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"])
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env.Append(LINKFLAGS=["-ldl"])
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