pandemonium_engine/editor/import
2022-08-13 15:22:33 +02:00
..
atlas_import_failed.xpm Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
editor_import_plugin.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
editor_import_plugin.h Clang format all files. 2022-03-18 19:00:13 +01:00
resource_importer_bitmask.cpp Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
resource_importer_bitmask.h Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
resource_importer_csv_translation.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
resource_importer_csv_translation.h Clang format all files. 2022-03-18 19:00:13 +01:00
resource_importer_image.cpp Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
resource_importer_image.h Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
resource_importer_layered_texture.cpp Make more import preset name translatable 2022-07-27 01:17:35 +02:00
resource_importer_layered_texture.h Clang format all files. 2022-03-18 19:00:13 +01:00
resource_importer_scene.cpp Renamed Quat to Quaternion for consistency with the other engine math classes. 2022-08-13 15:22:33 +02:00
resource_importer_scene.h Backported: "Remove animation 3D transform track, replace by loc/rot/scale tracks" from Godot4. 2022-08-08 23:49:18 +02:00
resource_importer_texture_atlas.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
resource_importer_texture_atlas.h Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
resource_importer_texture.cpp Print messages when textures are detected as used in 3D/normal map 2022-07-28 19:22:55 +02:00
resource_importer_texture.h Clang format all files. 2022-03-18 19:00:13 +01:00
resource_importer_wav.cpp ResourceImporterWAV: Add support for 64-bit IEEE float 2022-07-27 19:48:12 +02:00
resource_importer_wav.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00