mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-29 07:07:14 +01:00
17 lines
536 B
C++
17 lines
536 B
C++
// *Really* minimal PCG32 code / (c) 2014 M.E. O'Neill / pcg-random.org
|
|
// Licensed under Apache License 2.0 (NO WARRANTY, etc. see website)
|
|
|
|
#ifndef RANDOM_H
|
|
#define RANDOM_H
|
|
|
|
#include "core/typedefs.h"
|
|
|
|
#define PCG_DEFAULT_INC_64 1442695040888963407ULL
|
|
|
|
typedef struct { uint64_t state; uint64_t inc; } pcg32_random_t;
|
|
uint32_t pcg32_random_r(pcg32_random_t* rng);
|
|
void pcg32_srandom_r(pcg32_random_t* rng, uint64_t initstate, uint64_t initseq);
|
|
uint32_t pcg32_boundedrand_r(pcg32_random_t* rng, uint32_t bound);
|
|
|
|
#endif // RANDOM_H
|