mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-25 05:07:12 +01:00
244 lines
7.0 KiB
C++
244 lines
7.0 KiB
C++
/*************************************************************************/
|
|
/* detect_prime.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifdef X11_ENABLED
|
|
#if defined(OPENGL_ENABLED)
|
|
|
|
#include "detect_prime.h"
|
|
|
|
#include "core/print_string.h"
|
|
#include "core/ustring.h"
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <GL/gl.h>
|
|
#include <GL/glx.h>
|
|
#include <X11/Xlib.h>
|
|
#include <X11/Xutil.h>
|
|
|
|
#include <cstring>
|
|
|
|
#include <sys/types.h>
|
|
#include <sys/wait.h>
|
|
#include <unistd.h>
|
|
|
|
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
|
|
typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *);
|
|
|
|
struct vendor {
|
|
const char *glxvendor;
|
|
int priority = 0;
|
|
};
|
|
|
|
vendor vendormap[] = {
|
|
{ "Advanced Micro Devices, Inc.", 30 },
|
|
{ "AMD", 30 },
|
|
{ "NVIDIA Corporation", 30 },
|
|
{ "X.Org", 30 },
|
|
{ "Intel Open Source Technology Center", 20 },
|
|
{ "Intel", 20 },
|
|
{ "nouveau", 10 },
|
|
{ "Mesa Project", 0 },
|
|
{ nullptr, 0 }
|
|
};
|
|
|
|
// Runs inside a child. Exiting will not quit the engine.
|
|
void create_context() {
|
|
Display *x11_display = XOpenDisplay(nullptr);
|
|
Window x11_window;
|
|
GLXContext glx_context;
|
|
|
|
GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB");
|
|
|
|
static int visual_attribs[] = {
|
|
GLX_RENDER_TYPE, GLX_RGBA_BIT,
|
|
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
|
|
GLX_DOUBLEBUFFER, true,
|
|
GLX_RED_SIZE, 1,
|
|
GLX_GREEN_SIZE, 1,
|
|
GLX_BLUE_SIZE, 1,
|
|
GLX_DEPTH_SIZE, 24,
|
|
None
|
|
};
|
|
|
|
int fbcount;
|
|
GLXFBConfig fbconfig = nullptr;
|
|
XVisualInfo *vi = nullptr;
|
|
|
|
XSetWindowAttributes swa;
|
|
swa.event_mask = StructureNotifyMask;
|
|
swa.border_pixel = 0;
|
|
unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask;
|
|
|
|
GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount);
|
|
if (!fbc) {
|
|
exit(1);
|
|
}
|
|
|
|
vi = glXGetVisualFromFBConfig(x11_display, fbc[0]);
|
|
|
|
fbconfig = fbc[0];
|
|
|
|
static int context_attribs[] = {
|
|
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
|
|
GLX_CONTEXT_MINOR_VERSION_ARB, 3,
|
|
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
|
|
GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
|
|
None
|
|
};
|
|
|
|
glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, nullptr, true, context_attribs);
|
|
|
|
swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone);
|
|
x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa);
|
|
|
|
if (!x11_window) {
|
|
exit(1);
|
|
}
|
|
|
|
glXMakeCurrent(x11_display, x11_window, glx_context);
|
|
XFree(vi);
|
|
}
|
|
|
|
int detect_prime() {
|
|
pid_t p;
|
|
int priorities[2] = {};
|
|
String vendors[2];
|
|
String renderers[2];
|
|
|
|
vendors[0] = "Unknown";
|
|
vendors[1] = "Unknown";
|
|
renderers[0] = "Unknown";
|
|
renderers[1] = "Unknown";
|
|
|
|
for (int i = 0; i < 2; ++i) {
|
|
int fdset[2];
|
|
|
|
if (pipe(fdset) == -1) {
|
|
print_verbose("Failed to pipe(), using default GPU");
|
|
return 0;
|
|
}
|
|
|
|
// Fork so the driver initialization can crash without taking down the engine.
|
|
p = fork();
|
|
|
|
if (p > 0) {
|
|
// Main thread
|
|
|
|
int stat_loc = 0;
|
|
char string[201];
|
|
string[200] = '\0';
|
|
|
|
close(fdset[1]);
|
|
|
|
waitpid(p, &stat_loc, 0);
|
|
|
|
if (!stat_loc) {
|
|
// No need to do anything complicated here. Anything less than
|
|
// PIPE_BUF will be delivered in one read() call.
|
|
// Leave it 'Unknown' otherwise.
|
|
if (read(fdset[0], string, sizeof(string) - 1) > 0) {
|
|
vendors[i] = string;
|
|
renderers[i] = string + strlen(string) + 1;
|
|
}
|
|
}
|
|
|
|
close(fdset[0]);
|
|
|
|
} else {
|
|
// In child, exit() here will not quit the engine.
|
|
|
|
char string[201];
|
|
|
|
close(fdset[0]);
|
|
|
|
if (i) {
|
|
setenv("DRI_PRIME", "1", 1);
|
|
}
|
|
create_context();
|
|
|
|
const char *vendor = (const char *)glGetString(GL_VENDOR);
|
|
const char *renderer = (const char *)glGetString(GL_RENDERER);
|
|
|
|
unsigned int vendor_len = strlen(vendor) + 1;
|
|
unsigned int renderer_len = strlen(renderer) + 1;
|
|
|
|
if (vendor_len + renderer_len >= sizeof(string)) {
|
|
renderer_len = 200 - vendor_len;
|
|
}
|
|
|
|
memcpy(&string, vendor, vendor_len);
|
|
memcpy(&string[vendor_len], renderer, renderer_len);
|
|
|
|
if (write(fdset[1], string, vendor_len + renderer_len) == -1) {
|
|
print_verbose("Couldn't write vendor/renderer string.");
|
|
}
|
|
close(fdset[1]);
|
|
exit(0);
|
|
}
|
|
}
|
|
|
|
int preferred = 0;
|
|
int priority = 0;
|
|
|
|
if (vendors[0] == vendors[1]) {
|
|
print_verbose("Only one GPU found, using default.");
|
|
return 0;
|
|
}
|
|
|
|
for (int i = 1; i >= 0; --i) {
|
|
vendor *v = vendormap;
|
|
while (v->glxvendor) {
|
|
if (v->glxvendor == vendors[i]) {
|
|
priorities[i] = v->priority;
|
|
|
|
if (v->priority >= priority) {
|
|
priority = v->priority;
|
|
preferred = i;
|
|
}
|
|
}
|
|
++v;
|
|
}
|
|
}
|
|
|
|
print_verbose("Found renderers:");
|
|
for (int i = 0; i < 2; ++i) {
|
|
print_verbose("Renderer " + itos(i) + ": " + renderers[i] + " with priority: " + itos(priorities[i]));
|
|
}
|
|
|
|
print_verbose("Using renderer: " + renderers[preferred]);
|
|
return preferred;
|
|
}
|
|
|
|
#endif
|
|
#endif
|