mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 11:56:49 +01:00
8726cccd56
Some logging messages were still being issued when portals/debug/logging was false. This could be annoying in games that stream in parts of levels and repeatedly call `rooms_convert()`. This PR allows all but essential logging to be disabled. |
||
---|---|---|
.. | ||
audio | ||
physics | ||
physics_2d | ||
visual | ||
audio_server.cpp | ||
audio_server.h | ||
navigation_2d_server.cpp | ||
navigation_2d_server.h | ||
navigation_server.cpp | ||
navigation_server.h | ||
physics_2d_server.cpp | ||
physics_2d_server.h | ||
physics_server.cpp | ||
physics_server.h | ||
register_server_types.cpp | ||
register_server_types.h | ||
SCsub | ||
server_wrap_mt_common.h | ||
visual_server_callbacks.cpp | ||
visual_server_callbacks.h | ||
visual_server.cpp | ||
visual_server.h |