mirror of
https://github.com/Relintai/pandemonium_engine.git
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314 lines
8.5 KiB
C++
314 lines
8.5 KiB
C++
// video_kmsdrm.cpp
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/*
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* FRT - A Godot platform targeting single board computers
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* Copyright (c) 2017-2019 Emanuele Fornara
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "frt.h"
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#include <stdio.h>
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#include <string.h>
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#include <sys/time.h>
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#include "dl/drm.gen.h"
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#include "dl/gbm.gen.h"
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#include <fcntl.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include "bits/egl_base_context.h"
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#include "bits/frt_load_gles.h"
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namespace frt {
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class EGLKMSDRMContext : public EGLBaseContext {
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private:
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int device;
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drmModeRes *resources;
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drmModeConnector *connector;
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uint32_t connector_id;
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drmModeEncoder *encoder;
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drmModeModeInfo mode_info;
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drmModeCrtc *crtc;
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struct gbm_device *gbm_device;
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struct gbm_surface *gbm_surface;
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struct gbm_bo *previous_bo = NULL;
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uint32_t previous_fb;
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struct gbm_bo *bo;
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uint32_t handle;
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uint32_t pitch;
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uint32_t fb;
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uint64_t modifier;
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EGLConfig configs[32];
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int config_index;
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drmModeConnector *find_connector(drmModeRes *resources) {
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for (int i = 0; i < resources->count_connectors; i++) {
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drmModeConnector *connector = drmModeGetConnector(device, resources->connectors[i]);
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if (connector->connection == DRM_MODE_CONNECTED)
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return connector;
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drmModeFreeConnector(connector);
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}
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return NULL;
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}
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drmModeEncoder *find_encoder(drmModeRes *resources, drmModeConnector *connector) {
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if (connector->encoder_id)
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return drmModeGetEncoder(device, connector->encoder_id);
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return NULL;
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}
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int match_config_to_visual(EGLDisplay egl_display, EGLint visual_id, EGLConfig *configs, int count) {
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EGLint id;
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for (int i = 0; i < count; ++i) {
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if (!eglGetConfigAttrib(egl_display, configs[i], EGL_NATIVE_VISUAL_ID, &id)) continue;
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if (id == visual_id)
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return i;
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}
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return -1;
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}
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public:
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void init(int version) {
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EGLBoolean result;
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EGLint num_config;
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EGLint count = 0;
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static const EGLint context_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, version,
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EGL_NONE
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};
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static EGLint attributes[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_ALPHA_SIZE, EGL_DONT_CARE,
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EGL_NONE
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};
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//! Try and get the correct card to use from the env
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const char *s = getenv("FRT_KMSDRM_DEVICE");
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if (s) {
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if (access(s, R_OK) == 0)
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device = open(s, O_RDWR);
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else
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fatal("couldn't open %s.", s);
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}
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//! No env var found, try card1 (rpi4)
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else if (access("/dev/dri/card1", R_OK) == 0)
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device = open("/dev/dri/card1", O_RDWR);
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//! That didn't work, fall back to card0 (pc, pi3, others)
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else if (access("/dev/dri/card0", R_OK) == 0)
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device = open("/dev/dri/card0", O_RDWR);
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else
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fatal("no /dev/dri/card found.");
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if (device < 0)
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fatal("open returned an invalid device.");
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else {
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resources = drmModeGetResources(device);
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if (resources == 0)
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fatal("failed to get resources.");
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connector = find_connector(resources);
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if (connector == 0)
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fatal("failed to get connector. no fb?");
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}
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connector_id = connector->connector_id;
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mode_info = connector->modes[0];
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encoder = find_encoder(resources, connector);
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crtc = drmModeGetCrtc(device, encoder->crtc_id);
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drmModeFreeEncoder(encoder);
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drmModeFreeConnector(connector);
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drmModeFreeResources(resources);
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gbm_device = gbm_create_device(device);
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gbm_surface = gbm_surface_create(gbm_device, mode_info.hdisplay, mode_info.vdisplay, GBM_FORMAT_XRGB8888, GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING);
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display = eglGetDisplay(gbm_device);
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result = eglInitialize(display, NULL, NULL);
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if (result == EGL_FALSE)
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fatal("eglInitialize failed.");
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result = eglBindAPI(EGL_OPENGL_ES_API);
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if (result == EGL_FALSE)
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fatal("eglBindAPI failed.");
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eglGetConfigs(display, NULL, 0, &count);
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result = eglChooseConfig(display, attributes, &configs[0], count, &num_config);
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if (result == EGL_FALSE)
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fatal("eglChooseConfig failed.");
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config_index = match_config_to_visual(display, GBM_FORMAT_XRGB8888, &configs[0], num_config);
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context = eglCreateContext(display, configs[config_index], EGL_NO_CONTEXT, context_attribs);
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if (context == EGL_NO_CONTEXT)
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fatal("eglCreateContext failed.");
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}
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void create_surface() {
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surface = eglCreateWindowSurface(display, configs[config_index], gbm_surface, NULL);
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if (surface == EGL_NO_SURFACE)
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fatal("eglCreateWindowSurface failed.");
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}
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void swap_buffers() {
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eglSwapBuffers(display, surface);
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bo = gbm_surface_lock_front_buffer(gbm_surface);
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handle = gbm_bo_get_handle(bo).u32;
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pitch = gbm_bo_get_stride(bo);
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drmModeAddFB(device, mode_info.hdisplay, mode_info.vdisplay, 24, 32, pitch, handle, &fb);
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drmModeSetCrtc(device, crtc->crtc_id, fb, 0, 0, &connector_id, 1, &mode_info);
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if (previous_bo != 0) {
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drmModeRmFB(device, previous_fb);
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gbm_surface_release_buffer(gbm_surface, previous_bo);
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}
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previous_bo = bo;
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previous_fb = fb;
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}
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int getDevice() { return device; }
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drmModeCrtc *getCrtc() { return crtc; }
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uint32_t *getConnector_id() { return &connector_id; }
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struct gbm_bo *getPrevious_bo() {
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return previous_bo;
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}
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uint32_t getPrevious_fb() { return previous_fb; }
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struct gbm_surface *getGbm_surface() {
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return gbm_surface;
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}
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struct gbm_device *getGbm_device() {
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return gbm_device;
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}
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};
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class VideoKMSDRM : public Video, public ContextGL {
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private:
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EGLKMSDRMContext egl;
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bool initialized;
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Vec2 screen_size;
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bool vsync;
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drmModeCrtc *crtc;
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int gl_version;
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void init_egl(Vec2 size) {
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egl.init(gl_version);
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egl.create_surface();
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egl.make_current();
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crtc = egl.getCrtc();
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screen_size.x = get_window_width();
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screen_size.y = get_window_height();
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initialized = true;
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}
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void cleanup_egl() {
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if (!initialized)
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return;
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if (!crtc)
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return;
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drmModeSetCrtc(egl.getDevice(), crtc->crtc_id, crtc->buffer_id, crtc->x, crtc->y, egl.getConnector_id(), 1, &crtc->mode);
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drmModeFreeCrtc(crtc);
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if (egl.getPrevious_bo()) {
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drmModeRmFB(egl.getDevice(), egl.getPrevious_fb());
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gbm_surface_release_buffer(egl.getGbm_surface(), egl.getPrevious_bo());
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}
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egl.destroy_surface();
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gbm_surface_destroy(egl.getGbm_surface());
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egl.cleanup();
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gbm_device_destroy(egl.getGbm_device());
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close(egl.getDevice());
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initialized = false;
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}
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public:
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// Module
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VideoKMSDRM()
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: initialized(false), vsync(true) {}
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const char *get_id() const { return "video_kmsdrm"; }
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bool probe() {
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if (!frt_load_gbm("libgbm.so.1"))
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return false;
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if (!frt_load_drm("libdrm.so.2"))
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return false;
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if (!frt_load_egl(lib("libEGL.so.1")))
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return false;
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return true;
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}
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void cleanup() {
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cleanup_egl();
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}
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// Video
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Vec2 get_screen_size() const { return screen_size; }
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Vec2 get_view_size() const { return screen_size; }
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ContextGL *create_the_gl_context(int version, Vec2 size) {
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if (!frt_load_gles(version))
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return 0;
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gl_version = version;
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screen_size = size;
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return this;
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}
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bool provides_quit() { return false; }
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void set_title(const char *title) {}
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Vec2 move_pointer(const Vec2 &screen) {
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return Vec2(0, 0);
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}
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void show_pointer(bool enable) {}
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int get_window_height() {
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int h = 0;
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if (crtc)
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h = (int)crtc->height;
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return h;
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}
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int get_window_width() {
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int w = 0;
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if (crtc)
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w = (int)crtc->width;
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return w;
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}
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// ContextGL
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void release_current() {
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egl.release_current();
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}
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void make_current() {
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egl.make_current();
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}
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void swap_buffers() {
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egl.swap_buffers();
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}
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bool initialize() {
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init_egl(screen_size);
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return true;
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}
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void set_use_vsync(bool use) {
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egl.swap_interval(use ? 1 : 0);
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vsync = use;
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}
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bool is_using_vsync() const { return vsync; }
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};
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FRT_REGISTER(VideoKMSDRM)
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} // namespace frt
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