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area.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
area.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
audio_stream_player_3d.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
audio_stream_player_3d.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
camera.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
camera.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
collision_object.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
collision_object.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
collision_polygon.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
collision_polygon.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
collision_shape.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
collision_shape.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
cpu_particles.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
cpu_particles.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
cull_instance.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
cull_instance.h
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Portred: Add MergeGroup node to simplify merging Meshes at runtime.
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2024-02-08 21:00:07 +01:00 |
immediate_geometry.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
immediate_geometry.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
importer_mesh_instance_3d.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
importer_mesh_instance_3d.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
interpolated_camera.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
interpolated_camera.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
label_3d.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
label_3d.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
light.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
light.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
listener.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
listener.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
merge_group.cpp
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Portred: Add MergeGroup node to simplify merging Meshes at runtime.
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2024-02-08 21:00:07 +01:00 |
merge_group.h
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Portred: Add MergeGroup node to simplify merging Meshes at runtime.
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2024-02-08 21:00:07 +01:00 |
mesh_instance.cpp
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Portred: Add MergeGroup node to simplify merging Meshes at runtime.
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2024-02-08 21:00:07 +01:00 |
mesh_instance.h
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Portred: Add MergeGroup node to simplify merging Meshes at runtime.
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2024-02-08 21:00:07 +01:00 |
multimesh_instance.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
multimesh_instance.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
navigation_agent.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
navigation_agent.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
navigation_geometry_parser_3d.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
navigation_geometry_parser_3d.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
navigation_link_3d.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
navigation_link_3d.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
navigation_mesh_instance.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
navigation_mesh_instance.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
navigation_obstacle.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
navigation_obstacle.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
navigation.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
navigation.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
occluder.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
occluder.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
path.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
path.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
physics_body.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
physics_body.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
physics_joint.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
physics_joint.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
portal.cpp
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Portals - include in bound and special cases in start room
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2024-02-08 15:10:00 +01:00 |
portal.h
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Portals - include in bound and special cases in start room
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2024-02-08 15:10:00 +01:00 |
position_3d.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
position_3d.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
proximity_group.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
proximity_group.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
ray_cast.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
ray_cast.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
reflection_probe.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
reflection_probe.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
remote_transform.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
remote_transform.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
room_group.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
room_group.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
room_manager.cpp
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Portred: Add MergeGroup node to simplify merging Meshes at runtime.
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2024-02-08 21:00:07 +01:00 |
room_manager.h
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Portals - Improve conversion logging
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2024-02-08 15:12:23 +01:00 |
room.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
room.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
shape_cast.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
shape_cast.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
soft_body.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
soft_body.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
spatial_velocity_tracker.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
spatial_velocity_tracker.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
spring_arm.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
spring_arm.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
sprite_3d.cpp
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Make gizmo plugin handle SpriteBase3D instead of Sprite3D
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2023-12-20 22:44:23 +01:00 |
sprite_3d.h
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Make gizmo plugin handle SpriteBase3D instead of Sprite3D
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2023-12-20 22:44:23 +01:00 |
vehicle_body.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
vehicle_body.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
visibility_notifier.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
visibility_notifier.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
visual_instance.cpp
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Portred: Add MergeGroup node to simplify merging Meshes at runtime.
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2024-02-08 21:00:07 +01:00 |
visual_instance.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
world_environment_3d.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
world_environment_3d.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |