pandemonium_engine/modules/entity_spell_system/infos/spell_cast_info.cpp

308 lines
10 KiB
C++

/*************************************************************************/
/* spell_cast_info.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "spell_cast_info.h"
#include "../data/items/item_instance.h"
#include "../data/items/item_template.h"
#include "../data/spells/spell.h"
#include "../database/ess_resource_db.h"
#include "../entities/entity.h"
#include "../singletons/ess.h"
#include "../defines.h"
//// SpellCastInfo ////
Entity *SpellCastInfo::caster_get() {
if (_caster && !ObjectDB::instance_validate(_caster)) {
_caster = NULL;
}
return _caster;
}
void SpellCastInfo::caster_set(Entity *value) {
_caster = value;
}
void SpellCastInfo::caster_set_bind(Node *caster) {
if (!caster) {
return;
}
Entity *e = cast_to<Entity>(caster);
if (!e) {
return;
}
_caster = e;
}
Entity *SpellCastInfo::target_get() {
if (_target && !ObjectDB::instance_validate(_target)) {
_target = NULL;
}
return _target;
}
void SpellCastInfo::target_set(Entity *value) {
_target = value;
}
void SpellCastInfo::target_set_bind(Node *target) {
if (!target) {
return;
}
Entity *e = cast_to<Entity>(target);
if (!e) {
return;
}
_target = e;
}
bool SpellCastInfo::has_cast_time_get() const {
return _has_cast_time;
}
void SpellCastInfo::has_cast_time_set(bool value) {
_has_cast_time = value;
}
float SpellCastInfo::cast_time_get() const {
return _cast_time;
}
void SpellCastInfo::cast_time_set(float value) {
_cast_time = value;
}
float SpellCastInfo::current_cast_time_get() const {
return _current_cast_time;
}
void SpellCastInfo::current_cast_time_set(float value) {
_current_cast_time = value;
}
bool SpellCastInfo::is_casting_get() const {
return _is_casting;
}
void SpellCastInfo::is_casting_set(bool value) {
_is_casting = value;
}
int SpellCastInfo::num_pushbacks_get() const {
return _num_pushbacks;
}
void SpellCastInfo::num_pushbacks_set(int value) {
_num_pushbacks = value;
}
float SpellCastInfo::spell_scale_get() const {
return _spell_scale;
}
void SpellCastInfo::spell_scale_set(float value) {
_spell_scale = value;
}
Ref<Spell> SpellCastInfo::get_spell() const {
return _spell;
}
void SpellCastInfo::set_spell(const Ref<Spell> &spell) {
_spell = spell;
}
Ref<ItemInstance> SpellCastInfo::get_source_item() const {
return _source_item;
}
void SpellCastInfo::set_source_item(const Ref<ItemInstance> &item) {
_source_item = item;
}
Ref<ItemTemplate> SpellCastInfo::get_source_template() const {
return _source_template;
}
void SpellCastInfo::set_source_template(const Ref<ItemTemplate> &source_template) {
_source_template = source_template;
}
bool SpellCastInfo::update_cast_time(float delta) {
_current_cast_time += delta;
if (_current_cast_time >= _cast_time) {
_current_cast_time = _cast_time;
return true;
}
return false;
}
void SpellCastInfo::physics_process(float delta) {
ERR_FAIL_COND(!_spell.is_valid());
_spell->son_physics_process(Ref<SpellCastInfo>(this), delta);
}
void SpellCastInfo::resolve_references(Node *owner) {
ERR_FAIL_COND(!ObjectDB::instance_validate(owner));
ERR_FAIL_COND(!owner->is_inside_tree());
_caster = Object::cast_to<Entity>(owner);
if (owner->is_inside_tree()) {
_target = Object::cast_to<Entity>(owner->get_node_or_null(_target_path));
}
Ref<Spell> spell = ESS::get_singleton()->get_resource_db()->get_spell(_spell_id);
if (spell.is_valid()) {
_spell = spell;
}
}
Dictionary SpellCastInfo::to_dict() {
Dictionary dict;
if (ObjectDB::instance_validate(_caster))
dict["caster"] = _caster->get_path();
if (ObjectDB::instance_validate(_target))
dict["target"] = _target->get_path();
dict["has_cast_time"] = _has_cast_time;
dict["cast_time"] = _cast_time;
dict["current_cast_time"] = _current_cast_time;
dict["num_pushbacks"] = _num_pushbacks;
dict["is_casting"] = _is_casting;
if (_spell.is_valid()) {
dict["spell_id"] = _spell->get_id();
} else {
dict["spell_id"] = _spell_id;
}
//item serialization not needed
return dict;
}
void SpellCastInfo::from_dict(const Dictionary &dict) {
ERR_FAIL_COND(dict.empty());
_has_cast_time = dict.get("has_cast_time", true);
_cast_time = dict.get("cast_time", 0);
_current_cast_time = dict.get("current_cast_time", 0);
_num_pushbacks = dict.get("num_pushbacks", 0);
_is_casting = dict.get("is_casting", true);
_spell_id = dict.get("spell_id", 0);
//item serialization not needed
}
SpellCastInfo::SpellCastInfo() {
_caster = NULL;
_target = NULL;
_has_cast_time = false;
_cast_time = 0;
_spell_scale = 0;
_current_cast_time = 0;
_num_pushbacks = 0;
_is_casting = false;
_spell_id = 0;
}
SpellCastInfo::~SpellCastInfo() {
_caster = NULL;
_target = NULL;
_spell.unref();
_source_item.unref();
_source_template.unref();
}
void SpellCastInfo::_bind_methods() {
ClassDB::bind_method(D_METHOD("caster_get"), &SpellCastInfo::caster_get);
ClassDB::bind_method(D_METHOD("caster_set", "caster"), &SpellCastInfo::caster_set_bind);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "caster", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), "caster_set", "caster_get");
ClassDB::bind_method(D_METHOD("target_get"), &SpellCastInfo::target_get);
ClassDB::bind_method(D_METHOD("set_target", "caster"), &SpellCastInfo::target_set_bind);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "target", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), "set_target", "target_get");
ClassDB::bind_method(D_METHOD("has_cast_time_get"), &SpellCastInfo::has_cast_time_get);
ClassDB::bind_method(D_METHOD("has_cast_time_set", "value"), &SpellCastInfo::has_cast_time_set);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "has_cast_time"), "has_cast_time_set", "has_cast_time_get");
ClassDB::bind_method(D_METHOD("cast_time_get"), &SpellCastInfo::cast_time_get);
ClassDB::bind_method(D_METHOD("cast_time_set", "value"), &SpellCastInfo::cast_time_set);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "cast_time"), "cast_time_set", "cast_time_get");
ClassDB::bind_method(D_METHOD("current_cast_time_get"), &SpellCastInfo::current_cast_time_get);
ClassDB::bind_method(D_METHOD("current_cast_time_set", "value"), &SpellCastInfo::current_cast_time_set);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "current_cast_time"), "current_cast_time_set", "current_cast_time_get");
ClassDB::bind_method(D_METHOD("is_casting_get"), &SpellCastInfo::is_casting_get);
ClassDB::bind_method(D_METHOD("is_casting_set", "value"), &SpellCastInfo::is_casting_set);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "is_casting"), "is_casting_set", "is_casting_get");
ClassDB::bind_method(D_METHOD("num_pushbacks_get"), &SpellCastInfo::num_pushbacks_get);
ClassDB::bind_method(D_METHOD("num_pushbacks_set", "value"), &SpellCastInfo::num_pushbacks_set);
ADD_PROPERTY(PropertyInfo(Variant::INT, "num_pushbacks"), "num_pushbacks_set", "num_pushbacks_get");
ClassDB::bind_method(D_METHOD("spell_scale_get"), &SpellCastInfo::spell_scale_get);
ClassDB::bind_method(D_METHOD("spell_scale_set", "value"), &SpellCastInfo::spell_scale_set);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "spell_scale"), "spell_scale_set", "spell_scale_get");
ClassDB::bind_method(D_METHOD("get_spell"), &SpellCastInfo::get_spell);
ClassDB::bind_method(D_METHOD("set_spell", "spell"), &SpellCastInfo::set_spell);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "spell", PROPERTY_HINT_RESOURCE_TYPE, "Spell"), "set_spell", "get_spell");
ClassDB::bind_method(D_METHOD("get_source_item"), &SpellCastInfo::get_source_item);
ClassDB::bind_method(D_METHOD("set_source_item", "spell"), &SpellCastInfo::set_source_item);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "source_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), "set_source_item", "get_source_item");
ClassDB::bind_method(D_METHOD("get_source_template"), &SpellCastInfo::get_source_template);
ClassDB::bind_method(D_METHOD("set_source_template", "spell"), &SpellCastInfo::set_source_template);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "source_template", PROPERTY_HINT_RESOURCE_TYPE, "ItemTemplate"), "set_source_template", "get_source_template");
ClassDB::bind_method(D_METHOD("update_cast_time", "delta"), &SpellCastInfo::update_cast_time);
ClassDB::bind_method(D_METHOD("from_dict", "dict"), &SpellCastInfo::from_dict);
ClassDB::bind_method(D_METHOD("to_dict"), &SpellCastInfo::to_dict);
}