mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-28 22:57:15 +01:00
124 lines
6.5 KiB
C++
124 lines
6.5 KiB
C++
/**************************************************************************/
|
|
/* vector3i.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://pandemoniumengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef GDNATIVE_VECTOR3I_H
|
|
#define GDNATIVE_VECTOR3I_H
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
#include <stdint.h>
|
|
|
|
#define PANDEMONIUM_VECTOR3I_SIZE 12
|
|
|
|
#ifndef PANDEMONIUM_CORE_API_PANDEMONIUM_VECTOR3I_TYPE_DEFINED
|
|
#define PANDEMONIUM_CORE_API_PANDEMONIUM_VECTOR3I_TYPE_DEFINED
|
|
typedef struct {
|
|
uint8_t _dont_touch_that[PANDEMONIUM_VECTOR3I_SIZE];
|
|
} pandemonium_vector3i;
|
|
#endif
|
|
|
|
// reduce extern "C" nesting for VS2013
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#include <gdn/basis.h>
|
|
#include <gdn/gdnative.h>
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
typedef enum {
|
|
PANDEMONIUM_VECTOR3I_AXIS_X,
|
|
PANDEMONIUM_VECTOR3I_AXIS_Y,
|
|
PANDEMONIUM_VECTOR3I_AXIS_Z,
|
|
} pandemonium_vector3i_axis;
|
|
|
|
pandemonium_int GDAPI pandemonium_vector3i_get_x(const pandemonium_vector3i *p_self);
|
|
void GDAPI pandemonium_vector3i_set_x(pandemonium_vector3i *p_self, const pandemonium_int val);
|
|
|
|
pandemonium_int GDAPI pandemonium_vector3i_get_y(const pandemonium_vector3i *p_self);
|
|
void GDAPI pandemonium_vector3i_set_y(pandemonium_vector3i *p_self, const pandemonium_int val);
|
|
|
|
pandemonium_int GDAPI pandemonium_vector3i_get_z(const pandemonium_vector3i *p_self);
|
|
void GDAPI pandemonium_vector3i_set_z(pandemonium_vector3i *p_self, const pandemonium_int val);
|
|
|
|
pandemonium_int GDAPI *pandemonium_vector3i_operator_index(pandemonium_vector3i *p_self, const pandemonium_int p_idx);
|
|
const pandemonium_int GDAPI *pandemonium_vector3i_operator_index_const(const pandemonium_vector3i *p_self, const pandemonium_int p_idx);
|
|
|
|
void GDAPI pandemonium_vector3i_set_axis(pandemonium_vector3i *p_self, const pandemonium_vector3i_axis p_axis, const pandemonium_int p_val);
|
|
pandemonium_int GDAPI pandemonium_vector3i_get_axis(const pandemonium_vector3i *p_self, const pandemonium_vector3i_axis p_axis);
|
|
|
|
void GDAPI pandemonium_vector3i_set_all(pandemonium_vector3i *p_self, const pandemonium_int p_val);
|
|
|
|
pandemonium_int GDAPI pandemonium_vector3i_min_axis(const pandemonium_vector3i *p_self);
|
|
pandemonium_int GDAPI pandemonium_vector3i_max_axis(const pandemonium_vector3i *p_self);
|
|
|
|
pandemonium_real GDAPI pandemonium_vector3i_length(const pandemonium_vector3i *p_self);
|
|
pandemonium_int GDAPI pandemonium_vector3i_length_squared(const pandemonium_vector3i *p_self);
|
|
|
|
void GDAPI pandemonium_vector3i_zero(pandemonium_vector3i *p_self);
|
|
|
|
pandemonium_vector3i GDAPI pandemonium_vector3i_linear_interpolate(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b, const pandemonium_real p_t);
|
|
|
|
pandemonium_vector3i GDAPI pandemonium_vector3i_abs(const pandemonium_vector3i *p_self);
|
|
pandemonium_vector3i GDAPI pandemonium_vector3i_sign(const pandemonium_vector3i *p_self);
|
|
|
|
pandemonium_vector3i GDAPI pandemonium_vector3i_clamp(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_min, const pandemonium_vector3i *p_max);
|
|
|
|
pandemonium_vector3i GDAPI pandemonium_vector3i_operator_add(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b);
|
|
pandemonium_vector3i GDAPI pandemonium_vector3i_operator_subtract(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b);
|
|
|
|
pandemonium_vector3i GDAPI pandemonium_vector3i_operator_multiply_vector(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b);
|
|
pandemonium_vector3i GDAPI pandemonium_vector3i_operator_multiply_scalar(const pandemonium_vector3i *p_self, const pandemonium_int p_b);
|
|
|
|
pandemonium_vector3i GDAPI pandemonium_vector3i_operator_divide_vector(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b);
|
|
pandemonium_vector3i GDAPI pandemonium_vector3i_operator_divide_scalar(const pandemonium_vector3i *p_self, const pandemonium_int p_b);
|
|
|
|
pandemonium_vector3i GDAPI pandemonium_vector3i_operator_neg(const pandemonium_vector3i *p_self);
|
|
|
|
pandemonium_bool GDAPI pandemonium_vector3i_operator_equal(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b);
|
|
pandemonium_bool GDAPI pandemonium_vector3i_operator_less(const pandemonium_vector3i *p_self, const pandemonium_vector3i *p_b);
|
|
|
|
pandemonium_vector3 GDAPI pandemonium_vector3i_to_vector3(const pandemonium_vector3i *p_self);
|
|
|
|
pandemonium_string GDAPI pandemonium_vector3i_as_string(const pandemonium_vector3i *p_self);
|
|
|
|
void GDAPI pandemonium_vector3i_new(pandemonium_vector3i *r_dest, const pandemonium_int p_x, const pandemonium_int p_y, const pandemonium_int p_z);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif // GDNATIVE_VECTOR3I_H
|