editor
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
geometry_parser
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
icons
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Backported from Godot4: Expose TileMapLayer
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2024-04-06 18:35:58 +02:00 |
config.py
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Backported from Godot4: Expose TileMapLayer
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2024-04-06 18:35:58 +02:00 |
layered_tile_map_layer.cpp
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
layered_tile_map_layer.h
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
layered_tile_map.cpp
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
layered_tile_map.h
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
layered_tile_set.cpp
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
layered_tile_set.h
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
register_types.cpp
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
register_types.h
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Fix register methods.
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2024-03-02 08:32:55 +01:00 |
SCsub
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Layered tile map build script setup.
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2024-03-02 08:17:20 +01:00 |