pandemonium_engine/platform
Rémi Verschelde 8be8577da6 SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize
- `-fomit-frame-pointer` is included automatically by both GCC and
  Clang in `-O1` and above.
- `-ftree-vectorize` is included automatically by GCC in `-O2` and
  beyond, and seems always enabled by Clang.

Closes #66296. See that issue for a detailed investigation.

(cherry picked from commit c5c3d13dc0dbbf95a2350f57d69e7cdc546d395d)
2022-12-11 19:12:18 +01:00
..
android SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize 2022-12-11 19:12:18 +01:00
frt Ported: flush buffered events 2022-10-08 19:30:42 +02:00
frt_sdl Updated frt2 to the latest. https://github.com/efornara/frt/commits/2.0 2022-10-08 19:36:12 +02:00
iphone SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize 2022-12-11 19:12:18 +01:00
javascript Ported: Change auto to default in cursor css settings. 2022-10-08 17:34:43 +02:00
osx SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize 2022-12-11 19:12:18 +01:00
server SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-16 22:54:09 +02:00
windows Fix newlines not honored in Windows console 2022-11-30 19:25:59 +01:00
x11 Fix static object destructors being called on gpu selection with X11 2022-11-30 19:20:36 +01:00
register_platform_apis.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00