pandemonium_engine/modules/web/http/session_manager.h

64 lines
1.4 KiB
C++

#ifndef SESSION_MANAGER_H
#define SESSION_MANAGER_H
#include "core/string.h"
#include "core/containers/vector.h"
#include "core/threading/mutex.h"
#include <map>
#include "core/object.h"
#include "middleware.h"
class HTTPSession;
class Request;
class SessionManager : public Object {
RCPP_OBJECT(SessionManager, Object);
public:
void add_session(Ref<HTTPSession> &session);
void remove_session(Ref<HTTPSession> &session);
void delete_session(const String &session_id);
void save_session(Ref<HTTPSession> &session);
Ref<HTTPSession> get_session(const String &session_id);
Ref<HTTPSession> create_session();
void load_sessions();
void clear();
virtual String generate_session_id(const String &base = "");
virtual void migrate();
virtual void create_table();
virtual void drop_table();
static SessionManager *get_singleton();
SessionManager();
~SessionManager();
std::map<String, Ref<HTTPSession>> _sessions;
Vector<Ref<HTTPSession>> _sessions_vec;
Mutex _mutex;
protected:
static SessionManager *_self;
static String _table_name;
static String _data_table_name;
};
class SessionSetupMiddleware : public Middleware {
RCPP_OBJECT(SessionSetupMiddleware, Middleware);
public:
//returnring true means handled, false means continue
bool on_before_handle_request_main(Request *request);
SessionSetupMiddleware();
~SessionSetupMiddleware();
};
#endif