mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 14:17:37 +01:00
106 lines
3.1 KiB
C++
106 lines
3.1 KiB
C++
|
|
#include "rotate.h"
|
|
|
|
#include "../../algos/mm_algos.h"
|
|
#include "../../editor/mm_graph_node.h"
|
|
#include "../mm_material.h"
|
|
|
|
Ref<MMNodeUniversalProperty> MMRotate::get_image() {
|
|
return image;
|
|
}
|
|
|
|
void MMRotate::set_image(const Ref<MMNodeUniversalProperty> &val) {
|
|
image = val;
|
|
}
|
|
|
|
Ref<MMNodeUniversalProperty> MMRotate::get_input() {
|
|
return input;
|
|
}
|
|
|
|
void MMRotate::set_input(const Ref<MMNodeUniversalProperty> &val) {
|
|
input = val;
|
|
}
|
|
|
|
Vector2 MMRotate::get_center() {
|
|
return center;
|
|
}
|
|
|
|
void MMRotate::set_center(const Vector2 &val) {
|
|
center = val;
|
|
set_dirty(true);
|
|
}
|
|
|
|
float MMRotate::get_rotate() const {
|
|
return rotate;
|
|
}
|
|
|
|
void MMRotate::set_rotate(const float val) {
|
|
rotate = val;
|
|
set_dirty(true);
|
|
}
|
|
|
|
void MMRotate::_init_properties() {
|
|
if (!input.is_valid()) {
|
|
input.instance();
|
|
input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_COLOR);
|
|
input->set_default_value(Color(0, 0, 0, 1));
|
|
}
|
|
|
|
input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
|
|
input->set_slot_name(">>> Input1 ");
|
|
|
|
if (!image.is_valid()) {
|
|
image.instance();
|
|
image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
|
|
}
|
|
|
|
//image.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
|
|
image->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
|
|
//image.force_override = true;
|
|
|
|
register_input_property(input);
|
|
register_output_property(image);
|
|
}
|
|
|
|
void MMRotate::_register_methods(MMGraphNode *mm_graph_node) {
|
|
mm_graph_node->add_slot_label_universal(input);
|
|
mm_graph_node->add_slot_texture_universal(image);
|
|
mm_graph_node->add_slot_vector2("get_center", "set_center", "Center", 0.01);
|
|
mm_graph_node->add_slot_float("get_rotate", "set_rotate", "MMRotate", 0.1);
|
|
}
|
|
|
|
void MMRotate::_render(const Ref<MMMaterial> &material) {
|
|
Ref<Image> img = render_image(material);
|
|
image->set_value(img);
|
|
}
|
|
|
|
Color MMRotate::_get_value_for(const Vector2 &uv, const int pseed) {
|
|
//$i(rotate($uv, vec2(0.5+$cx, 0.5+$cy), $rotate*0.01745329251));
|
|
return input->get_value(MMAlgos::rotate(uv, center + Vector2(0.5, 0.5), rotate * 0.01745329251));
|
|
}
|
|
|
|
MMRotate::MMRotate() {
|
|
rotate = 0;
|
|
}
|
|
|
|
MMRotate::~MMRotate() {
|
|
}
|
|
|
|
void MMRotate::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_image"), &MMRotate::get_image);
|
|
ClassDB::bind_method(D_METHOD("set_image", "value"), &MMRotate::set_image);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_image", "get_image");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_input"), &MMRotate::get_input);
|
|
ClassDB::bind_method(D_METHOD("set_input", "value"), &MMRotate::set_input);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input", "get_input");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_center"), &MMRotate::get_center);
|
|
ClassDB::bind_method(D_METHOD("set_center", "value"), &MMRotate::set_center);
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "center"), "set_center", "get_center");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_rotate"), &MMRotate::get_rotate);
|
|
ClassDB::bind_method(D_METHOD("set_rotate", "value"), &MMRotate::set_rotate);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotate"), "set_rotate", "get_rotate");
|
|
}
|