pandemonium_engine/modules/entity_spell_system/doc_classes/PropDataESSEntityWorldSpawner3DArea.xml

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3.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="PropDataESSEntityWorldSpawner3DArea" inherits="PropDataESSEntityWorldSpawner3D">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_spawn_entry">
<return type="void" />
<argument index="0" name="name" type="String" />
<argument index="1" name="data" type="EntityData" />
<argument index="2" name="level_range" type="Vector2i" />
<argument index="3" name="spawn_chance" type="float" />
<description>
</description>
</method>
<method name="clear_spawn_entries">
<return type="void" />
<description>
</description>
</method>
<method name="get_entity_data" qualifiers="const">
<return type="EntityData" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_entity_level_range" qualifiers="const">
<return type="Vector2i" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_entity_name" qualifiers="const">
<return type="String" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_entity_spawn_chance" qualifiers="const">
<return type="float" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="remove_spawn_entry">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="set_entity_data">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="data" type="EntityData" />
<description>
</description>
</method>
<method name="set_entity_level_range">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="level_range" type="Vector2i" />
<description>
</description>
</method>
<method name="set_entity_name">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="name" type="String" />
<description>
</description>
</method>
<method name="set_entity_spawn_chance">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="spawn_chance" type="float" />
<description>
</description>
</method>
</methods>
<members>
<member name="respawn_time_max" type="float" setter="set_respawn_time_max" getter="get_respawn_time_max" default="0.0">
</member>
<member name="respawn_time_min" type="float" setter="set_respawn_time_min" getter="get_respawn_time_min" default="0.0">
</member>
<member name="spawn_area_extents" type="Vector3" setter="set_spawn_area_extents" getter="get_spawn_area_extents" default="Vector3( 2, 2, 2 )">
</member>
<member name="spawn_entry_count" type="int" setter="set_spawn_entry_count" getter="get_spawn_entry_count" default="0">
</member>
<member name="spawn_slot_count" type="int" setter="set_spawn_slot_count" getter="get_spawn_slot_count" default="0">
</member>
</members>
<constants>
</constants>
</class>