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69 lines
3.3 KiB
C++
69 lines
3.3 KiB
C++
#ifndef HTML_TEMPLATE_MULTILANG_H
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#define HTML_TEMPLATE_MULTILANG_H
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/*************************************************************************/
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/* html_template_multilang.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "html_template.h"
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class HTMLTemplateMultilang : public HTMLTemplate {
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GDCLASS(HTMLTemplateMultilang, HTMLTemplate);
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public:
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Ref<HTMLTemplate> get_template_for_locale(const StringName &p_locale);
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void set_template_for_locale(const StringName &p_locale, const Ref<HTMLTemplate> &p_template);
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HashMap<StringName, Ref<HTMLTemplate>> get_all_locales() const;
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Dictionary get_locales() const;
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void set_locales(const Dictionary &p_dict);
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virtual String _render(const Ref<WebServerRequest> &p_request, const Dictionary &p_data);
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HTMLTemplateMultilang();
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~HTMLTemplateMultilang();
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protected:
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void _on_editor_new_locale_button_pressed(const StringName &p_property);
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bool _set(const StringName &p_name, const Variant &p_value);
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bool _get(const StringName &p_name, Variant &r_ret) const;
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void _get_property_list(List<PropertyInfo> *p_list) const;
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static void _bind_methods();
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HashMap<StringName, Ref<HTMLTemplate>> _locales;
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String _editor_new_locale_key;
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};
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#endif
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