pandemonium_engine/modules/material_maker/nodes/sdf3d/sdf3d_op_rounded.cpp

131 lines
5.3 KiB
C++

/*************************************************************************/
/* sdf3d_op_rounded.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "sdf3d_op_rounded.h"
#include "../../algos/mm_algos.h"
#include "../../editor/mm_graph_node.h"
#include "../mm_material.h"
Ref<MMNodeUniversalProperty> MMSdf3dOpRounded::get_input() {
return input;
}
void MMSdf3dOpRounded::set_input(const Ref<MMNodeUniversalProperty> &val) {
input = val;
}
Ref<MMNodeUniversalProperty> MMSdf3dOpRounded::get_output() {
return output;
}
void MMSdf3dOpRounded::set_output(const Ref<MMNodeUniversalProperty> &val) {
output = val;
}
float MMSdf3dOpRounded::get_radius() const {
return radius;
}
void MMSdf3dOpRounded::set_radius(const float val) {
radius = val;
emit_changed();
output->do_emit_changed();
}
void MMSdf3dOpRounded::_init_properties() {
if (!input.is_valid()) {
input.instance();
input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2);
}
input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
// input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_VECTOR2;
input->set_slot_name(">>> Input ");
if (!input->is_connected("changed", this, "on_input_changed")) {
input->connect("changed", this, "on_input_changed");
}
if (!output.is_valid()) {
output.instance();
output->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2);
}
output->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_FLOAT);
output->set_slot_name(">>> Output >>>");
output->set_get_value_from_owner(true);
register_input_property(input);
register_output_property(output);
}
void MMSdf3dOpRounded::_register_methods(MMGraphNode *mm_graph_node) {
mm_graph_node->add_slot_label_universal(input);
mm_graph_node->add_slot_label_universal(output);
mm_graph_node->add_slot_float("get_radius", "set_radius", "Radius", 0.01);
}
Vector2 MMSdf3dOpRounded::_get_property_value_sdf3d(const Vector3 &uv3) {
Vector2 v = input->get_value_sdf3d(uv3);
//vec2($(name_uv)_v.x-$r, $(name_uv)_v.y);
v.x -= radius;
return v;
}
void MMSdf3dOpRounded::on_input_changed() {
emit_changed();
output->do_emit_changed();
}
MMSdf3dOpRounded::MMSdf3dOpRounded() {
radius = 0.15;
}
MMSdf3dOpRounded::~MMSdf3dOpRounded() {
}
void MMSdf3dOpRounded::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_input"), &MMSdf3dOpRounded::get_input);
ClassDB::bind_method(D_METHOD("set_input", "value"), &MMSdf3dOpRounded::set_input);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input", "get_input");
ClassDB::bind_method(D_METHOD("get_output"), &MMSdf3dOpRounded::get_output);
ClassDB::bind_method(D_METHOD("set_output", "value"), &MMSdf3dOpRounded::set_output);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "output", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_output", "get_output");
ClassDB::bind_method(D_METHOD("get_radius"), &MMSdf3dOpRounded::get_radius);
ClassDB::bind_method(D_METHOD("set_radius", "value"), &MMSdf3dOpRounded::set_radius);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius"), "set_radius", "get_radius");
ClassDB::bind_method(D_METHOD("on_input_changed"), &MMSdf3dOpRounded::on_input_changed);
}