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38 lines
1006 B
C++
38 lines
1006 B
C++
#ifndef GSAI_PROXIMITY_H
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#define GSAI_PROXIMITY_H
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class GSAIProximity : public Reference {
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GDCLASS(GSAIProximity, Reference);
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public:
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GSAISteeringAgent get_ *agent();
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void set_ *agent(const GSAISteeringAgent &val);
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Array get_agents();
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void set_agents(const Array &val);
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int find_neighbors(const FuncRef &_callback);
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int _find_neighbors(const FuncRef &_callback);
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GSAIProximity();
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~GSAIProximity();
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protected:
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static void _bind_methods();
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// Base container type that stores data to find the neighbors of an agent.
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// @category - Proximities
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// @tags - abstract
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// The owning agent whose neighbors are found in the group
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GSAISteeringAgent *agent;
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// The agents who are part of this group and could be potential neighbors
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Array agents = Array();
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// Returns a number of neighbors based on a `callback` function.
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//
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// `_find_neighbors` calls `callback` for each agent in the `agents` array and
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// adds one to the count if its `callback` returns true.
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// @tags - virtual
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};
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#endif
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