pandemonium_engine/modules/steering_ai/gsai_group_behavior.cpp

59 lines
1.9 KiB
C++

#include "gsai_group_behavior.h"
GSAIProximity GSAIGroupBehavior::get_ *proximity() {
return *proximity;
}
void GSAIGroupBehavior::set_ *proximity(const GSAIProximity &val) {
*proximity = val;
}
Ref<FuncRef> GSAIGroupBehavior::get__callback() {
return _callback;
}
void GSAIGroupBehavior::set__callback(const Ref<FuncRef> &val) {
_callback = val;
}
// Base type for group-based steering behaviors.;
// @category - Base types;
// Container to find neighbors of the agent and calculate group behavior.;
GSAIProximity *proximity;
Ref<FuncRef> _callback = funcref(self, "_report_neighbor");
FuncRef GSAIGroupBehavior::get_callback() {
return _callback;
}
// Internal callback for the behavior to define whether or not a member is;
// relevant;
// @tags - virtual;
bool GSAIGroupBehavior::_report_neighbor(const GSAISteeringAgent &_neighbor) {
return false;
}
}
GSAIGroupBehavior::GSAIGroupBehavior() {
*proximity;
_callback = funcref(self, "_report_neighbor");
}
GSAIGroupBehavior::~GSAIGroupBehavior() {
}
static void GSAIGroupBehavior::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_*proximity"), &GSAIGroupBehavior::get_ * proximity);
ClassDB::bind_method(D_METHOD("set_*proximity", "value"), &GSAIGroupBehavior::set_ * proximity);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "*proximity", PROPERTY_HINT_RESOURCE_TYPE, "GSAIProximity"), "set_*proximity", "get_*proximity");
ClassDB::bind_method(D_METHOD("get__callback"), &GSAIGroupBehavior::get__callback);
ClassDB::bind_method(D_METHOD("set__callback", "value"), &GSAIGroupBehavior::set__callback);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "_callback", PROPERTY_HINT_RESOURCE_TYPE, "Ref<FuncRef>"), "set__callback", "get__callback");
ClassDB::bind_method(D_METHOD("get_callback"), &GSAIGroupBehavior::get_callback);
ClassDB::bind_method(D_METHOD("_report_neighbor", "_neighbor"), &GSAIGroupBehavior::_report_neighbor);
}