pandemonium_engine/modules/network_synchronizer/net_utilities.cpp

93 lines
3.9 KiB
C++

/*************************************************************************/
/* net_utilities.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
/**
@author AndreaCatania
*/
#include "net_utilities.h"
#include "scene/main/node.h"
bool NetUtility::ChangeListener::operator==(const ChangeListener &p_other) const {
return object_id == p_other.object_id && method == p_other.method;
}
NetUtility::VarData::VarData(const StringName &p_name) {
var.name = p_name;
}
NetUtility::VarData::VarData(NetVarId p_id, const StringName &p_name, const Variant &p_val, bool p_skip_rewinding, bool p_enabled) :
id(p_id),
skip_rewinding(p_skip_rewinding),
enabled(p_enabled) {
var.name = p_name;
var.value = p_val.duplicate(true);
}
bool NetUtility::VarData::operator==(const NetUtility::VarData &p_other) const {
return var.name == p_other.var.name;
}
bool NetUtility::VarData::operator<(const VarData &p_other) const {
return id < p_other.id;
}
void NetUtility::NodeData::process(const real_t p_delta) const {
const Variant var_delta = p_delta;
const Variant *fake_array_vars = &var_delta;
Variant::CallError e;
for (uint32_t i = 0; i < functions.size(); i += 1) {
node->call(functions[i], &fake_array_vars, 1, e);
}
}
NetUtility::Snapshot::operator String() const {
String s;
s += "Snapshot input ID: " + itos(input_id);
for (int net_node_id = 0; net_node_id < node_vars.size(); net_node_id += 1) {
s += "\nNode Data: " + itos(net_node_id);
for (int i = 0; i < node_vars[net_node_id].size(); i += 1) {
s += "\n|- Variable: ";
s += node_vars[net_node_id][i].name;
s += " = ";
s += String(node_vars[net_node_id][i].value);
}
}
return s;
}
bool NetUtility::NodeChangeListener::operator==(const NodeChangeListener &p_other) const {
return node_data == p_other.node_data && var_id == p_other.var_id;
}