pandemonium_engine/doc
lawnjelly 909acac329 Discrete Level of Detail
Add scene side discrete level of detail.

New node `LOD` for UI, and `LODManager` within `World` for automatically updating child visibilities based on distance from cameras.
2024-04-06 12:06:01 +02:00
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classes Discrete Level of Detail 2024-04-06 12:06:01 +02:00
engine
tools Fix invalid Python escape sequences 2024-02-08 15:20:50 +01:00
translations Work on layered tile maps. 2024-03-03 09:39:24 +01:00
class.xsd Added back the translations from godot. 2023-10-02 20:03:52 +02:00
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