pandemonium_engine/modules/entity_spell_system/doc_classes/ModelVisualEntry.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ModelVisualEntry" inherits="Resource" version="3.5">
<brief_description>
One Entry for [ModelVisual].
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_attachment">
<return type="PackedScene" />
<argument index="0" name="arg0" type="int" />
<description>
</description>
</method>
<method name="get_color" qualifiers="const">
<return type="Color" />
<argument index="0" name="arg0" type="int" />
<description>
</description>
</method>
<method name="get_mesh">
<return type="MeshDataResource" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_texture">
<return type="Texture" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_transform" qualifiers="const">
<return type="Transform" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="set_attachment">
<return type="void" />
<argument index="0" name="value" type="int" />
<argument index="1" name="arg1" type="PackedScene" />
<description>
</description>
</method>
<method name="set_color">
<return type="void" />
<argument index="0" name="value" type="int" />
<argument index="1" name="arg1" type="Color" />
<description>
</description>
</method>
<method name="set_mesh">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="value" type="MeshDataResource" />
<description>
</description>
</method>
<method name="set_texture">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="value" type="Texture" />
<description>
</description>
</method>
<method name="set_transform">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="value" type="Transform" />
<description>
</description>
</method>
</methods>
<members>
<member name="bone" type="int" setter="set_bone" getter="get_bone" default="0">
</member>
<member name="entity_type" type="int" setter="set_entity_type" getter="get_entity_type" default="0">
</member>
<member name="group" type="int" setter="set_group" getter="get_group" default="0">
</member>
<member name="override_layer" type="int" setter="set_override_layer" getter="get_override_layer" default="0">
</member>
<member name="size" type="int" setter="set_size" getter="get_size" default="1">
</member>
<member name="type" type="int" setter="set_type" getter="get_type" enum="ModelVisualEntry.ModenVisualEntryType" default="0">
</member>
</members>
<constants>
<constant name="MODEL_VISUAL_ENTRY_TYPE_BONE" value="0" enum="ModenVisualEntryType">
</constant>
<constant name="MODEL_VISUAL_ENTRY_TYPE_ATTACHMENT" value="1" enum="ModenVisualEntryType">
</constant>
</constants>
</class>